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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001703 | SphereServer | new feature request | public | 07-01-10 04:28 | 01-11-14 22:23 | |
| Reporter | xantier | |||||
| Assigned To | Ben | |||||
| Priority | normal | Severity | feature | Reproducibility | N/A | |
| Status | closed | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | 0.56c Nightly | |||||
| Target Version | Fixed in Version | 0.56c Nightly | ||||
| Summary | 0001703: Dynamic Templates | |||||
| Description | What if we can use dynamic functions under items in templates ? It would be very good for making better lootpacks, new magic item system and shorten the coding.. CODE [TEMPLATE goodie_average_3] CATEGORY=Item Templates SUBSECTION=Loot Templates DESCRIPTION=Average Goodie 3 ITEM=random_mace MutateMagic 20,100 // Mutate with magic in %20-%100 intensity f_golden_color // paint with golden if it is in XX's pack.. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | Not Available | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0002537) Ben (manager) 01-11-14 22:23 |
This is possible with FULLINTERP which was added back in 2003... |
Issue History |
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| Date Modified | Username | Field | Change |
| 07-01-10 04:28 | xantier | New Issue | |
| 07-01-10 04:28 | xantier | Nightly Version | => Not Available |
| 07-01-10 04:28 | xantier | Experimental Flags | => None |
| 07-01-10 04:28 | xantier | Option Flags | => None |
| 01-11-14 22:23 | Ben | Note Added: 0002537 | |
| 01-11-14 22:23 | Ben | Status | new => closed |
| 01-11-14 22:23 | Ben | Assigned To | => Ben |
| 01-11-14 22:23 | Ben | Resolution | open => fixed |
| 01-11-14 22:23 | Ben | Fixed in Version | => 0.56c Nightly |
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