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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001705 | SphereServer | executable - generic | public | 09-01-10 02:06 | 11-01-10 08:29 | |
| Reporter | ShiryuX | |||||
| Assigned To | MrSugarCube | |||||
| Priority | normal | Severity | feature | Reproducibility | N/A | |
| Status | resolved | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | 20-09-2009, 0.56b Prerelease | |||||
| Target Version | Fixed in Version | 0.56c Nightly | ||||
| Summary | 0001705: Trigger for resource gathering: @ItemResourceFound or @ItemResourceGathering | |||||
| Description | Under [REGIONRESOURCE] @ResourceFound is fired when the worldgem bit is spawned and it gives ore. What I asking is a trigger for players which fire when they gather a resource from a worldgem. Fired on chars: @ItemResourceGathering SRC is Item, Default is Char. Or inverse, I don't know. (If possible) ARGO The tool, ARGN1 = if 1 is the worldgem bit is just spawned. or just @ResourceFound. Thank you. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | 20-09-2009 | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0000348) ShiryuX (developer) 11-01-10 03:12 |
Okay, I can't edit. The suggestion should be: @ResourceFound fired on the player only. Since @ItemResourceGathering can be called using @Success at Mining. |
Issue History |
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| Date Modified | Username | Field | Change |
| 09-01-10 02:06 | ShiryuX | New Issue | |
| 09-01-10 02:06 | ShiryuX | Nightly Version | => 20-09-2009 |
| 09-01-10 02:06 | ShiryuX | Experimental Flags | => None |
| 09-01-10 02:06 | ShiryuX | Option Flags | => None |
| 11-01-10 03:12 | ShiryuX | Note Added: 0000348 | |
| 11-01-10 08:29 | MrSugarCube | Status | new => resolved |
| 11-01-10 08:29 | MrSugarCube | Resolution | open => fixed |
| 11-01-10 08:29 | MrSugarCube | Assigned To | => MrSugarCube |
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