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IDProjectCategoryView StatusDate SubmittedLast Update
0001985SphereServerexecutable - windows buildpublic20-06-11 02:0620-06-11 03:40
Reporterbabidi 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version20-09-2009, 0.56b Prerelease 
Target VersionFixed in Version 
Summary0001985: @triggers are spawn from body and not from creation
Descriptionfor example if you put under

c_horse_tan

@death
serv.b death

in game summon c_horse_tan
then set body to c_man

kill the char and you will se nothing

------
summon a c_man
set body to c_horse_tan
kill the char and you will se "death"
TagsNo tags attached.
Nightly VersionNot Available
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships

-  Notes
(0001138)
MrSugarCube (administrator)
20-06-11 03:40

This is the intended behaviour.

Setting BODY on a character is the same as setting ID on an item - the character becomes linked to the new CHARDEF (including triggers).

- Issue History
Date Modified Username Field Change
20-06-11 02:06 babidi New Issue
20-06-11 03:40 MrSugarCube Note Added: 0001138
20-06-11 03:40 MrSugarCube Status new => closed
20-06-11 03:40 MrSugarCube Resolution open => no change required


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