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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001985 | SphereServer | executable - windows build | public | 20-06-11 02:06 | 20-06-11 03:40 | |
Reporter | babidi | |||||
Assigned To | ||||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | closed | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | 20-09-2009, 0.56b Prerelease | |||||
Target Version | Fixed in Version | |||||
Summary | 0001985: @triggers are spawn from body and not from creation | |||||
Description | for example if you put under c_horse_tan @death serv.b death in game summon c_horse_tan then set body to c_man kill the char and you will se nothing ------ summon a c_man set body to c_horse_tan kill the char and you will se "death" | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0001138) MrSugarCube (administrator) 20-06-11 03:40 |
This is the intended behaviour. Setting BODY on a character is the same as setting ID on an item - the character becomes linked to the new CHARDEF (including triggers). |
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Date Modified | Username | Field | Change |
20-06-11 02:06 | babidi | New Issue | |
20-06-11 03:40 | MrSugarCube | Note Added: 0001138 | |
20-06-11 03:40 | MrSugarCube | Status | new => closed |
20-06-11 03:40 | MrSugarCube | Resolution | open => no change required |
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