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IDProjectCategoryView StatusDate SubmittedLast Update
0002019SphereServerexecutable - genericpublic09-08-11 15:1402-09-11 19:55
ReporterMirravin 
Assigned ToShiryuX 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionnot fixable 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002019: Incorrect item value in the standart sell menu.
DescriptionWhen item value is more, than 2 bytes(65000+), it is displayed in the sell menu incorrectly. It is only occurs, when you are selling (not buying) items.
Windows / Linux (no difference).
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number1419
Attached Files

- Relationships

-  Notes
(0001230)
Mirravin (reporter)
01-09-11 04:45

The same with the "Gold Avail" number in the buy menu.
(0001231)
ShiryuX (developer)
01-09-11 05:15

The problem looks to be in the protocol. The buy menu uses 4 bytes for price while the sell menu only use 2 bytes. Sphere's code is fine, it uses the same variables types for both buy/sell price. About "Gold Avail", I really don't know, the gold amount isn't sent with the Buy/Sell list, client must be taking it from latest known character status.

- Issue History
Date Modified Username Field Change
09-08-11 15:14 Mirravin New Issue
01-09-11 04:45 Mirravin Note Added: 0001230
01-09-11 05:15 ShiryuX Note Added: 0001231
02-09-11 19:55 ShiryuX Status new => closed
02-09-11 19:55 ShiryuX Assigned To => ShiryuX
02-09-11 19:55 ShiryuX Resolution open => not fixable


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