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IDProjectCategoryView StatusDate SubmittedLast Update
0002068SphereServerexecutable - linux buildpublic05-04-12 18:4614-10-14 00:58
ReporterMirravin 
Assigned ToCoruja 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002068: NPC_AI_MOVEOBSTACLES works then NPC can't move
Description// NPC_AI_MOVEOBSTACLES 0x0200 if moveable items block my way, try to move them
This option is active, ignoring the fact, that NPC can't move at all.
Steps To ReproduceCreate NPC with CAN=mt_nonmover. Near the NPC place the way-blocking object without attr_move_never. Wait.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number1419
Attached Files

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-  Notes
(0002476)
Coruja (developer)
14-10-14 00:58

I think it's not really a problem, because CAN=mt_nonmover means that the npc can't walk, but even without walk it still able to use the hands (mt_usehands) to move objects

to make the npc stop moving objects you must disable mt_usehands on this npc

- Issue History
Date Modified Username Field Change
05-04-12 18:46 Mirravin New Issue
14-10-14 00:58 Coruja Note Added: 0002476
14-10-14 00:58 Coruja Status new => closed
14-10-14 00:58 Coruja Assigned To => Coruja
14-10-14 00:58 Coruja Resolution open => no change required


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