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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002153 | SphereServer | new feature request | public | 03-04-13 10:48 | 12-08-13 00:40 | |
Reporter | Xfolder | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | feature | Reproducibility | have not tried | |
Status | closed | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0002153: New console's alert flag | |||||
Description | Can you implement an error flag that tells you if there are duplicates in the script? Example: [DEFNAME i_gold_1] is in test.scp(234) and [DEFNAME i_gold_1] is in test2.scp(567) | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0001539) Terrikate (developer) 04-04-13 20:08 |
// In game effects to turn on and off // Messages echoed to the server console while in debug mode // DEBUGF_NPC_EMOTE = 00001 // DEBUGF_ADVANCE_STATS = 00002 // DEBUGF_WALKCODES = 00080 // try the new walk code checking stuff // DEBUGF_EXP = 00200 // experience gain/loss // DEBUGF_LEVEL = 00400 // experience level changes // DEBUGF_SCRIPTS = 00800 // debug flag for scripts // DEBUGF_LOS = 01000 // debug flag for AdvancedLOS // DEBUGF_WALK = 02000 // debug flag for new walking check stuff DebugFlags=0800 This will be used to locate where things are redefined. To find specific line just use a text editor and advanced recursive search (eg notepad++) |
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Date Modified | Username | Field | Change |
03-04-13 10:48 | Xfolder | New Issue | |
04-04-13 20:08 | Terrikate | Note Added: 0001539 | |
12-08-13 00:40 | Ben | Status | new => closed |
12-08-13 00:40 | Ben | Assigned To | => Ben |
12-08-13 00:40 | Ben | Resolution | open => no change required |
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