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IDProjectCategoryView StatusDate SubmittedLast Update
0002205SphereServerscript packpublic10-09-13 18:2515-09-13 17:31
ReporterCoruja 
Assigned ToBen 
PrioritynormalSeverityminorReproducibilityN/A
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0002205: Wrong values on ColorNoto[...] (sphere.ini)
DescriptionColorNotoGuildSame=044 and ColorNotoGuildWar=02b are wrong values. The correct value is ColorNotoGuildSame=03f and ColorNotoGuildWar=090. Nothing changes visually, but its the correct OSI value

Colors for ColorNotoGood / ColorNotoEvil are wrong too, but here I think we doesnt need to change it since OSI bright colors for blue/red notoriety are too diferent. I think it would be better just add a comment like "(set XXXX for OSI value)". Or if devs prefer, just override these old colors by OSI values
Additional InformationHere's the fixed code:
(since all settings comes commented by default, I think it would be needed change these default values on sphere source too)

// Default color settings for characters (name, speech)
//ColorNotoGood=063 // blue (set 059 for OSI bright blue)
//ColorNotoGuildSame=03f // green
//ColorNotoCriminal=03b2 // grey (criminal)
//ColorNotoNeutral=03b2 // grey (can be attacked)
//ColorNotoEvil=026 // red (set 022 for OSI bright red)
//ColorNotoGuildWar=090 // orange (enemy guild)
//ColorNotoInvul=035 // yellow
//ColorNotoDefault=03b2 // grey (if not any other)
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0001683)
Ben (manager)
15-09-13 17:31

Changed to default OSI values

- Issue History
Date Modified Username Field Change
10-09-13 18:25 Coruja New Issue
15-09-13 17:31 Ben Note Added: 0001683
15-09-13 17:31 Ben Status new => resolved
15-09-13 17:31 Ben Fixed in Version => 0.56c Nightly
15-09-13 17:31 Ben Resolution open => fixed
15-09-13 17:31 Ben Assigned To => Ben


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