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IDProjectCategoryView StatusDate SubmittedLast Update
0001495SphereServerexecutable - genericpublic16-08-08 22:0319-04-09 14:48
ReporterCoruja 
Assigned ToMrSugarCube 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version20-09-2009, 0.56b Prerelease 
Summary0001495: Resurrect and player corpses
DescriptionMajor! :D

When someone die inside a house and get resurrected outside the house (near the same house wall), this player will be sent to the corpse P inside the house. This occour no matter the corpse Z, because if someone die on 3rd house floor and get resurrected outside the house on 1st floor, this player will be sent to the 3rd floor on corpse P too.

I think the corpse check on resurrect is being checked by DISTANCE only, it must be checked by DISTANCE and LOS too :D
TagsNo tags attached.
Nightly Version09-09-2008
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Filesjpg file icon resurrecthouse.jpg (Attachment missing)

- Relationships

-  Notes
(0000065)
Coruja (developer)
17-08-08 23:35

I have uploaded a screenshot of this problem.
The player 'King Diamond' died inside the house, them he goes outside the house, and your friend resurrect him. On resurrect, the 'King Diamond' will be sent to the corpse P, entering automatically on the house just passing through the wall.

- Issue History
Date Modified Username Field Change
16-08-08 22:03 Coruja New Issue
16-08-08 22:03 Coruja Nightly Version => 08-02-2008
16-08-08 22:03 Coruja Experimental Flags => None
16-08-08 22:03 Coruja Option Flags => None
17-08-08 23:33 Coruja File Added: resurrecthouse.jpg
17-08-08 23:35 Coruja Note Added: 0000065
19-04-09 14:48 MrSugarCube Nightly Version 08-02-2008 => 09-09-2008
19-04-09 14:48 MrSugarCube Status new => resolved
19-04-09 14:48 MrSugarCube Fixed in Version => 0.56c Nightly
19-04-09 14:48 MrSugarCube Resolution open => fixed
19-04-09 14:48 MrSugarCube Assigned To => MrSugarCube


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