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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001601 | SphereServer | new feature request | public | 06-05-09 03:26 | 10-05-14 23:20 | |
Reporter | cloud_br | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | feature | Reproducibility | N/A | |
Status | closed | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0001601: Following Distance | |||||
Description | Maybe an ini setting to check at what distance npcs will stop following you? Right now pathing is just awesome, the only thing I have to complain is that they stop following too soon, so I think it would be nice if that distance to stop the following was increased and maybe changeable through an ini setting =] thank you | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0002180) Ben (manager) 10-05-14 23:20 |
The distance at which NPCs stop following is at 62... That's far enough. The issue here might be that when an NPC can see you anymore (doesn't pass the CANSEE function) it has a chance to "get confused" and forget about the target. There is an @NPCACTFOLLOW trigger that cold help tweak this. |
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Date Modified | Username | Field | Change |
06-05-09 03:26 | cloud_br | New Issue | |
06-05-09 03:26 | cloud_br | Nightly Version | => Not Available |
06-05-09 03:26 | cloud_br | Experimental Flags | => None |
06-05-09 03:26 | cloud_br | Option Flags | => None |
10-05-14 23:20 | Ben | Note Added: 0002180 | |
10-05-14 23:20 | Ben | Status | new => closed |
10-05-14 23:20 | Ben | Assigned To | => Ben |
10-05-14 23:20 | Ben | Resolution | open => no change required |
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