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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001631 | SphereServer | executable - generic | public | 25-06-09 03:35 | 02-08-09 21:48 | |
| Reporter | cloud_br | |||||
| Assigned To | ||||||
| Priority | normal | Severity | major | Reproducibility | always | |
| Status | closed | Resolution | no change required | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | |||||
| Summary | 0001631: Individual skill lock isn't working properly. | |||||
| Description | If I have for example, skill cap 720 and I have already reached that amount in my skill total I can't gain any further in a skill that has increased cap through TAG0.OVERRIDE.SKILLCAP_x. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | Not Available | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0000260) MrSugarCube (administrator) 02-08-09 21:48 |
Sounds right to me - the 'OVERRIDE.SKILLCAP_$skillid' tag will override the skill cap setting in the character's SKILLCLASS (e.g. 'TAG.OVERRIDE.SKILLCAP_0' will override the 'ALCHEMY=xxx' setting). This does not affect the 'SKILLSUM' setting which is only overridden via the 'OVERRIDE.SKILLSUM' tag. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 25-06-09 03:35 | cloud_br | New Issue | |
| 25-06-09 03:35 | cloud_br | Nightly Version | => Not Available |
| 25-06-09 03:35 | cloud_br | Experimental Flags | => None |
| 25-06-09 03:35 | cloud_br | Option Flags | => None |
| 02-08-09 21:48 | MrSugarCube | Status | new => closed |
| 02-08-09 21:48 | MrSugarCube | Note Added: 0000260 | |
| 02-08-09 21:48 | MrSugarCube | Resolution | open => no change required |
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