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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001666 | SphereServer | executable - generic | public | 30-09-09 05:13 | 13-12-09 23:22 | |
Reporter | umuri | |||||
Assigned To | ||||||
Priority | normal | Severity | crash | Reproducibility | always | |
Status | closed | Resolution | unable to reproduce | |||
Platform | OS | OS Version | ||||
Product Version | 20-09-2009, 0.56b Prerelease | |||||
Target Version | Fixed in Version | |||||
Summary | 0001666: Newest Build does not restart main thread on excessive loops | |||||
Description | Since sphere had specific functionality on when to restart the main thread, i think this is a bug that that functionality no longer works, and what is a minor annoyance turns into a crash that is hard to log. Load the provided function and boom, demonstration. Leave it running for days, it'll keep chugging away. [function f_crashtest] local.happy=2 while ( <local.happy> > 1 ) local.happy=4 endwhile | |||||
Tags | No tags attached. | |||||
Nightly Version | 20-09-2009 | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0000334) MrSugarCube (administrator) 13-12-09 23:22 |
Only way I can see to reproduce this is by setting FreezeRestartTime or Secure to 0 (both of which are needed to enable checking for main thread hangs). |
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Date Modified | Username | Field | Change |
30-09-09 05:13 | umuri | New Issue | |
30-09-09 05:13 | umuri | Nightly Version | => 20-09-2009 |
30-09-09 05:13 | umuri | Experimental Flags | => None |
30-09-09 05:13 | umuri | Option Flags | => None |
13-12-09 23:22 | MrSugarCube | Status | new => closed |
13-12-09 23:22 | MrSugarCube | Note Added: 0000334 | |
13-12-09 23:22 | MrSugarCube | Resolution | open => unable to reproduce |
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