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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001712 | SphereServer | executable - linux build | public | 20-01-10 04:57 | 24-01-10 21:26 | |
Reporter | wuffel | |||||
Assigned To | MrSugarCube | |||||
Priority | normal | Severity | tweak | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.56c Nightly | |||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0001712: 100% CPU-Load | |||||
Description | Sphere creates with "EF_NETWORKOUTTHREAD" activated a fourth process, which is _always_ using 100% CPU, even if no players are online. If i disable EF_Network... the "problem" disappears. Dunno if you know this fact, i only want to report it.. doesn't really matter at quadcores and so on. Cant chose the right Experimental Flag. I take 'UseNetworkMulti' instead of EF_Networkoutthread. | |||||
Additional Information | 84825 sphere 1 118 0 267M 69608K CPU1 1 1:04 100.00% spheresvr 84826 sphere 1 44 0 267M 69608K select 0 0:02 1.07% spheresvr 84815 sphere 1 44 0 267M 69608K nanslp 0 0:02 0.00% spheresvr 84824 sphere 1 44 0 267M 69608K select 1 0:00 0.00% spheresvr | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | UseNetworkMulti | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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Date Modified | Username | Field | Change |
20-01-10 04:57 | wuffel | New Issue | |
20-01-10 04:57 | wuffel | Nightly Version | => Not Available |
20-01-10 04:57 | wuffel | Experimental Flags | => UseNetworkMulti |
20-01-10 04:57 | wuffel | Option Flags | => None |
24-01-10 21:26 | MrSugarCube | Status | new => resolved |
24-01-10 21:26 | MrSugarCube | Fixed in Version | => 0.56c Nightly |
24-01-10 21:26 | MrSugarCube | Resolution | open => fixed |
24-01-10 21:26 | MrSugarCube | Assigned To | => MrSugarCube |
14-11-10 19:54 | MrSugarCube | Category | executable - linux => executable - linux build |
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