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IDProjectCategoryView StatusDate SubmittedLast Update
0001757SphereServerexecutable - genericpublic26-05-10 07:3421-09-12 00:09
Reporterfer662 
Assigned ToTerrikate 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionduplicate 
PlatformOSOS Version
Product Version0.56c Nightly 
Target VersionFixed in Version0.56c Nightly 
Summary0001757: Custom houses get sent to client at each step he makes
DescriptionWhenever the player moves in an area where a custom house is visible, the house get's sent to him regardless of he has been sent the info before or not. This creates an unnecessary waste of bandwidth and great lag peaks.
Additional InformationUploaded packet log created by a console client I made.
TagsNo tags attached.
Nightly VersionNot Available
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Filestxt file icon packets.txt (Attachment missing)

- Relationships
related to 0002078resolvedBen t_multi_custom causes memory leak in client 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
26-05-10 07:34 fer662 New Issue
26-05-10 07:34 fer662 File Added: packets.txt
26-05-10 07:34 fer662 Nightly Version => Not Available
26-05-10 07:34 fer662 Experimental Flags => None
26-05-10 07:34 fer662 Option Flags => None
21-09-12 00:08 Terrikate Relationship added related to 0002078
21-09-12 00:08 Terrikate Assigned To => Terrikate
21-09-12 00:08 Terrikate Status new => assigned
21-09-12 00:09 Terrikate Status assigned => closed
21-09-12 00:09 Terrikate Resolution open => duplicate
21-09-12 00:09 Terrikate Fixed in Version => 0.56c Nightly


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