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IDProjectCategoryView StatusDate SubmittedLast Update
0001848SphereServerexecutable - genericpublic31-10-10 16:2622-12-10 03:54
ReporterTerrikate 
Assigned ToMrSugarCube 
PrioritynormalSeveritytweakReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0001848: Unusual delay loading items into containers
DescriptionWhen you open container usually items take time to appear. However if you reopen the container appears instantanly. And there isn't always depends of amount of items can occur with one item or hundreds in the container.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsDiagonalWalkCheck, New_Triggers, Script_Profiler, Size_Optimise, UseNetworkMulti
Option FlagsCommand_Sysmsgs, FileCommands, Buffs
Internal Build Number1350
Attached Files

- Relationships
related to 0001858resolvedMrSugarCube Client 6.0.14.3 disconnects 

-  Notes
(0000741)
MrSugarCube (administrator)
04-11-10 11:56

You could try increasing some of your network settings if they've been lowered (MaxPacketsPerTick, MaxSizePerTick and MaxQueueSize). The UseAsyncNetwork setting and EF_NetworkOutThread flag may also affect this.
(0000748)
Terrikate (developer)
04-11-10 20:14

Now i have this, do you have any suggestions of what values should i play?


EF_NetworkOutThread

+

// Disconnect inactive socket in x min
DeadSocketTime=5

// Maximum number of packets to send per tick
MaxPacketsPerTick=25

// Number of connections a client can make before being blocked
MaxPings=15

// Maximum number of packets before lowering packet priorities (0 for no limit)
MaxQueueSize=50

// Maximum number of bytes to send per tick (also governs maximum size of outgoing packets)
MaxSizePerTick=18000

// Time to remember previous connection history (seconds)
NetTTL=300

// Use asynchronous data sends (changing this setting at runtime may produce unexpected behaviour)
// 0 = Off
// 1 = On
// 2 = On for 4.0.0+ game clients only
UseAsyncNetwork=1

// Prioritise outgoing packets (provides a smoother experience in crowded areas)
UsePacketPriority=1

// Tooltip modes
// 0 = Always send full tooltip
// 1 = Wait for client to request full tooltip
TooltipMode=0

// Time to cache tooltip data for (seconds)
//TooltipCacheTime=0
(0000749)
Mirravin (reporter)
05-11-10 02:39
edited on: 05-11-10 02:59

Client 6.0.14.3:
On Home sphere(Windows build #1366?) I have good results with delay when raising *10 MaxPacketsPerTick and MaxSizePerTick.
On Linux server(Build: #1367) I have problems with client crashes when many items is loading, it may be character backpack or vendor buy-list. With UseAsyncNetwork NOT 0 I have 100% client crash on login(character have 230 top items in backpack, + many items in subcontainers). With UseAsyncNetwork=0 I can login normally, if I wait and don't move character until backpack will be loaded.
Also delays while loading conteiners with many items...
Client 2.0.3 don't have any delays or crashes.
Now settings:
// Disconnect inactive socket in x min

DeadSocketTime=5



// Maximum number of packets to send per tick

MaxPacketsPerTick=25



// Number of connections a client can make before being blocked

MaxPings=25



// Maximum number of packets before lowering packet priorities (0 for no limit)

MaxQueueSize=50



// Maximum number of bytes to send per tick (also governs maximum size of outgoing packets)

MaxSizePerTick=12000



// Time to remember previous connection history (seconds)

NetTTL=300



// Use asynchronous data sends (changing this setting at runtime may produce unexpected behaviour)

// 0 = Off

// 1 = On

// 2 = On for 4.0.0+ game clients only

UseAsyncNetwork=0



// Prioritise outgoing packets (provides a smoother experience in crowded areas)

UsePacketPriority=1



// Tooltip modes

// 0 = Always send full tooltip

// 1 = Wait for client to request full tooltip

TooltipMode=0

// Time to cache tooltip data for (seconds)

TooltipCache=0


- Issue History
Date Modified Username Field Change
31-10-10 16:26 Terrikate New Issue
04-11-10 11:56 MrSugarCube Note Added: 0000741
04-11-10 20:14 Terrikate Note Added: 0000748
05-11-10 02:39 Mirravin Note Added: 0000749
05-11-10 02:59 Mirravin Note Edited: 0000749 View Revisions
22-12-10 03:54 MrSugarCube Status new => resolved
22-12-10 03:54 MrSugarCube Fixed in Version => 0.56c Nightly
22-12-10 03:54 MrSugarCube Resolution open => fixed
22-12-10 03:54 MrSugarCube Assigned To => MrSugarCube
22-12-10 04:01 MrSugarCube Relationship added related to 0001858


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