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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001875 | SphereServer | new feature request | public | 24-12-10 12:25 | 08-01-11 23:00 | |
| Reporter | WildGenie | |||||
| Assigned To | ShiryuX | |||||
| Priority | normal | Severity | feature | Reproducibility | have not tried | |
| Status | closed | Resolution | not fixable | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | |||||
| Summary | 0001875: command request: get cliloc data | |||||
| Description | sometimes need cliloc data sample: [function getitemname] if <argn> < 03fff return <getcliloc <eval 1020000+<argn>>> if <argn> < 07FFF return <getcliloc <eval 1078872+<argn>>> if <argn> < 0FFFF return <getcliloc <eval 1084024+<argn>>> else return "" | |||||
| Tags | No tags attached. | |||||
| Nightly Version | Automated (specify build number) | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0000804) ShiryuX (developer) 26-12-10 23:34 edited on: 26-12-10 23:35 |
Sphere doesn't read the cliloc data at any time, it just set the cliloc number and lets the client read the data for the player. Plus, I don't think we are allowed to do so. You can extract them with any tool and make a defname table of some sort to accomplish this. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 24-12-10 12:25 | WildGenie | New Issue | |
| 24-12-10 13:10 | MrSugarCube | Severity | minor => feature |
| 26-12-10 23:34 | ShiryuX | Note Added: 0000804 | |
| 26-12-10 23:35 | ShiryuX | Note Edited: 0000804 | View Revisions |
| 08-01-11 23:00 | ShiryuX | Status | new => closed |
| 08-01-11 23:00 | ShiryuX | Assigned To | => ShiryuX |
| 08-01-11 23:00 | ShiryuX | Resolution | open => not fixable |
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