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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001898 | SphereServer | executable - generic | public | 27-01-11 01:04 | 29-01-11 04:18 | |
| Reporter | Mirravin | |||||
| Assigned To | ||||||
| Priority | normal | Severity | minor | Reproducibility | always | |
| Status | closed | Resolution | no change required | |||
| Platform | OS | Windows / Linux | OS Version | |||
| Product Version | ||||||
| Target Version | Fixed in Version | |||||
| Summary | 0001898: Character Update is duplicated. | |||||
| Description | When you are using functions UPDATE, RESEND or when character is updated by server (death, resurrect etc.) @UserStats and packet 0x11 is duplicated. ini: default. | |||||
| Steps To Reproduce | 1) add in scripts: [EVENTS e_test] ON=@UserStats SERV.B <NAME> 2) command .events +e_test 3) command .resend | |||||
| Tags | No tags attached. | |||||
| Nightly Version | Automated (specify build number) | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | 1407 | |||||
| Attached Files | ||||||
Notes |
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(0000876) MrSugarCube (administrator) 29-01-11 04:18 |
If you check the value of ARGN3, the trigger fires the second time because the client decides it wants to ask the server for its stats (probably before it realises they're already on the way). If you close your status window and health bars, the trigger only fires the once (or at least it does with client 7.0.11.4, might behave differently with 'old' clients). |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 27-01-11 01:04 | Mirravin | New Issue | |
| 29-01-11 04:18 | MrSugarCube | Note Added: 0000876 | |
| 29-01-11 04:18 | MrSugarCube | Status | new => closed |
| 29-01-11 04:18 | MrSugarCube | Resolution | open => no change required |
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