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IDProjectCategoryView StatusDate SubmittedLast Update
0001898SphereServerexecutable - genericpublic27-01-11 01:0429-01-11 04:18
ReporterMirravin 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSWindows / LinuxOS Version
Product Version 
Target VersionFixed in Version 
Summary0001898: Character Update is duplicated.
DescriptionWhen you are using functions UPDATE, RESEND or when character is updated by server (death, resurrect etc.) @UserStats and packet 0x11 is duplicated.
ini: default.
Steps To Reproduce1) add in scripts:
[EVENTS e_test]
ON=@UserStats
SERV.B <NAME>
2) command .events +e_test
3) command .resend
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number1407
Attached Files

- Relationships

-  Notes
(0000876)
MrSugarCube (administrator)
29-01-11 04:18

If you check the value of ARGN3, the trigger fires the second time because the client decides it wants to ask the server for its stats (probably before it realises they're already on the way).

If you close your status window and health bars, the trigger only fires the once (or at least it does with client 7.0.11.4, might behave differently with 'old' clients).

- Issue History
Date Modified Username Field Change
27-01-11 01:04 Mirravin New Issue
29-01-11 04:18 MrSugarCube Note Added: 0000876
29-01-11 04:18 MrSugarCube Status new => closed
29-01-11 04:18 MrSugarCube Resolution open => no change required


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