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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001934 | SphereServer | executable - linux build | public | 23-03-11 21:21 | 23-11-14 20:56 | |
Reporter | wuffel | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0001934: Tiledata is ignored at dynamic items | |||||
Description | Setting: Item A with flags wall | impassable | noshoot and height=5 Item B with flags Background | Surface | noshoot and height=0 Place a line of Item A on height 0. Place a line of Item B above A on height 5 (doesnt matter: 6,7 and so on are doing the same for this test) with gm=0 you aren't able to walk on Item B cause Item A blocks the way. To make this works you need an explicit ITEMDEF for Item A. Its not enough to put height=5 in an existing itemdef as long as item A is in the dupelist. this means you need: [Itemdef ID_OF_ITEM_A] height=5 sphere doesnt take care of the tiledata-height, although there is no height-definition in the script. | |||||
Steps To Reproduce | look above | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
Issue History | |||
Date Modified | Username | Field | Change |
23-03-11 21:21 | wuffel | New Issue | |
23-11-14 20:56 | Ben | Note Added: 0002575 | |
23-11-14 20:56 | Ben | Status | new => resolved |
23-11-14 20:56 | Ben | Fixed in Version | => 0.56c Nightly |
23-11-14 20:56 | Ben | Resolution | open => fixed |
23-11-14 20:56 | Ben | Assigned To | => Ben |
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