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IDProjectCategoryView StatusDate SubmittedLast Update
0001934SphereServerexecutable - linux buildpublic23-03-11 21:2123-11-14 20:56
Reporterwuffel 
Assigned ToBen 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0001934: Tiledata is ignored at dynamic items
DescriptionSetting:
Item A with flags wall | impassable | noshoot and height=5
Item B with flags Background | Surface | noshoot and height=0

Place a line of Item A on height 0.
Place a line of Item B above A on height 5 (doesnt matter: 6,7 and so on are doing the same for this test)
with gm=0 you aren't able to walk on Item B cause Item A blocks the way. To make this works you need an explicit ITEMDEF for Item A. Its not enough to put height=5 in an existing itemdef as long as item A is in the dupelist.
this means you need:

[Itemdef ID_OF_ITEM_A]
height=5

sphere doesnt take care of the tiledata-height, although there is no height-definition in the script.
Steps To Reproducelook above
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0002575)
Ben (manager)
23-11-14 20:56

This seems to have been resolved...

- Issue History
Date Modified Username Field Change
23-03-11 21:21 wuffel New Issue
23-11-14 20:56 Ben Note Added: 0002575
23-11-14 20:56 Ben Status new => resolved
23-11-14 20:56 Ben Fixed in Version => 0.56c Nightly
23-11-14 20:56 Ben Resolution open => fixed
23-11-14 20:56 Ben Assigned To => Ben


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