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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002047 | SphereServer | executable - windows build | public | 22-10-11 14:57 | 02-11-14 10:56 | |
Reporter | DavideRei | |||||
Assigned To | XuN | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002047: Problem with the ships: Gang Plank | |||||
Description | I use Stygian Abyss 7.0.7.3. But I have also tried with UO version 6.0.1.10 and the problem is the same. On a ship if i try to walk the gang plank my character is sent on the sail of the ship. If the ship is moving, the character remains in the sea and the ship leaves(lol). Instead, if the ship is stopped, you can perform three different actions. 1: Move to the opposite side of the ship -> Sometimes you falls into the ship, sometimes you are sent on the sail on the other side. 2: .fix -> you are in the sea, outside of the ship. 3: Doubleclick on a gang plank -> you return into the ship If you run on a gang plank, instead of walking on it, the problem does not occur. There are also problems to get off the ship. If you run, you remain on the gang plank. If you walk, you go on the sail as I described earlier and only if you try to walk towards the coast you can get off the ship. | |||||
Steps To Reproduce | 1 - Create a ship. 2 - Enter the ship 3 - Try to walk on the gang plank | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | DiagonalWalkCheck, NewPositionChecks, WalkCheck, Size_Optimise | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | on the sail.jpg [^] (217,192 bytes) 22-10-11 14:57
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Notes | |
(0001277) Shaklaban (developer) 25-10-11 00:23 |
i can't reproduce it. is the your gang plan in the region of your ship? |
(0001278) DavideRei (reporter) 25-10-11 14:59 |
I tried with the base scripts. A clean install of Sphere; the same for UO. But I just realized I made a mistake. Trying again I discovered that the problem occurs only with gm accounts(I tried with a plevel 7 account). Instead, all works with normal accounts(plevel 1). The situation with a plevel 7 is: - Before Stygian Abyss(i tried with 6.0.1.10): the problem occur only with GM on. - From Stygian Abyss: the problem occur always(no difference between GM on or off) The problem is less important than I thought. However, it can create discomfort. For example in our shard (we use Stygian Abyss) we want to give some important characters(Kings) to some GM, but these characters could not get on the ships because otherwise they could be recognized as GM(when they leave the ship). |
(0002545) XuN (developer) 02-11-14 10:23 |
Found the problem, will be commited with some more changes related to ships. |
Issue History | |||
Date Modified | Username | Field | Change |
22-10-11 14:57 | DavideRei | New Issue | |
22-10-11 14:57 | DavideRei | File Added: on the sail.jpg | |
25-10-11 00:23 | Shaklaban | Note Added: 0001277 | |
25-10-11 14:59 | DavideRei | Note Added: 0001278 | |
29-10-14 13:52 | XuN | Assigned To | => XuN |
29-10-14 13:52 | XuN | Status | new => assigned |
02-11-14 10:23 | XuN | Note Added: 0002545 | |
02-11-14 10:55 | XuN | Status | assigned => resolved |
02-11-14 10:55 | XuN | Fixed in Version | => 0.56c Nightly |
02-11-14 10:55 | XuN | Resolution | open => fixed |
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