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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002189 | SphereServer | executable - windows build | public | 13-08-13 16:56 | 14-08-13 01:32 | |
Reporter | XuN | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | Windows | OS | 8 | OS Version | x64 | |
Product Version | 16-06-2013, 0.56b Prerelease | |||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002189: Attacker.clear doesn't work | |||||
Description | As title say: I use attacker.clear via script in one npc and attacker list keeps up, it doesn't clear. | |||||
Additional Information | Revisions say that this only works by script, ingame command sais 'invalid command', I also tried and didn't work either. | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | NewPositionChecks, WalkCheck, UsePingServer | |||||
Option Flags | Command_Sysmsgs, NoHouseMuteSpeech, Flood_Protection, Buffs, NoPrefix | |||||
Internal Build Number | 1599 | |||||
Attached Files | ||||||
Notes | |
(0001641) XuN (developer) 13-08-13 17:32 |
Noticed that attacker.clear is Read Only, so it must be used like local.clear=<attacker.clear> to make it works. |
(0001642) Ben (manager) 14-08-13 01:32 |
Problem solved. This will be changed to a writable variable. <attacker.clear> will no longer work ATTACKER.CLEAR will now be the proper way to use it. |
Issue History | |||
Date Modified | Username | Field | Change |
13-08-13 16:56 | XuN | New Issue | |
13-08-13 17:32 | XuN | Note Added: 0001641 | |
14-08-13 01:32 | Ben | Note Added: 0001642 | |
14-08-13 01:32 | Ben | Status | new => resolved |
14-08-13 01:32 | Ben | Fixed in Version | => 0.56c Nightly |
14-08-13 01:32 | Ben | Resolution | open => fixed |
14-08-13 01:32 | Ben | Assigned To | => Ben |
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