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IDProjectCategoryView StatusDate SubmittedLast Update
0002269SphereServernew feature requestpublic26-01-14 01:4117-02-14 11:20
ReporterCoruja 
Assigned ToXuN 
PrioritynormalSeverityminorReproducibilityN/A
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002269: NPC Train engine and @SkillChange / @SkillGain
Descriptionquick suggestion: make the internal NPC train engine call for @SkillChange and/or @SkillGain when someone train skills on NPC
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0001963)
Coruja (developer)
17-02-14 02:29

maybe a great solution is copy/paste the same change from latest nightly: call @SkillChange on everything

16-02-2014, XuN
Modified @StatChange: now is working properly in EVERY stat change, and not only in the stat gain/loses
    argn1=statid (maxhits,maxmana,maxstam and maxfood are checked now too)
    argn2=the current stat value
    argn3=the new value
(0001964)
XuN (developer)
17-02-14 11:20

Added

- Issue History
Date Modified Username Field Change
26-01-14 01:41 Coruja New Issue
17-02-14 02:29 Coruja Note Added: 0001963
17-02-14 11:20 XuN Note Added: 0001964
17-02-14 11:20 XuN Status new => resolved
17-02-14 11:20 XuN Resolution open => fixed
17-02-14 11:20 XuN Assigned To => XuN


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