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IDProjectCategoryView StatusDate SubmittedLast Update
0001535SphereServerexecutable - genericpublic12-10-08 18:5126-10-08 14:01
ReporterBen 
Assigned ToMrSugarCube 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version20-09-2009, 0.56b Prerelease 
Summary0001535: Sounds indexed incorectly.
DescriptionWhen using the .sound function (for example .sound 03), it always plays the next sound up (will play sound 04).

This makes the first sound in sound.mul unavailable since the index is 1, but using .sound 1 will play sound 2. (.sound 0 does not play sound 1)

This can cause alot of other sound problems... like in the sound defs, snd_pixie 1140 is not a pixie at all but the poison sound :)
TagsNo tags attached.
Nightly Version08-02-2008
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0000119)
MrSugarCube (administrator)
26-10-08 13:21

It is actually your viewer that has incorrectly indexed the sounds :)

That section of sphere_defs.scp should read as:
 snd_rune_beetle 1255
 snd_yomotsu 1261
 snd_kappa 1290
 snd_crane 1240
 snd_gaman 1271
 snd_tsuki_wolf 1324
 snd_rav_lion 1303
 snd_oni 1250
 snd_pixie 1139
 snd_elec_1 756
 snd_elec_2 476
 snd_fire_1 837
 snd_centaur 679
 
 //new animals sounds
 snd_kirin 965
 snd_hiryu 1277

- Issue History
Date Modified Username Field Change
12-10-08 18:51 Ben New Issue
12-10-08 18:51 Ben Nightly Version => 08-02-2008
12-10-08 18:51 Ben Experimental Flags => None
12-10-08 18:51 Ben Option Flags => None
26-10-08 13:21 MrSugarCube Status new => closed
26-10-08 13:21 MrSugarCube Note Added: 0000119
26-10-08 13:21 MrSugarCube Resolution open => no change required
26-10-08 14:01 MrSugarCube Status closed => resolved
26-10-08 14:01 MrSugarCube Fixed in Version => 0.56c Nightly
26-10-08 14:01 MrSugarCube Resolution no change required => fixed
26-10-08 14:01 MrSugarCube Assigned To => MrSugarCube


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