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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001598 | SphereServer | new feature request | public | 04-05-09 14:32 | 28-10-10 02:03 | |
Reporter | cloud_br | |||||
Assigned To | khaos | |||||
Priority | normal | Severity | feature | Reproducibility | have not tried | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0001598: Change to maximum amount of hitpoints | |||||
Description | With the new expansion of Mondain's Legacy came the AWESOME peerless bosses in OSI and more recently with the Warriors of Destiny saga event, currently on War of Shadows chapter introduced monsters like the Crimson and the Platinum Dragon. My point is: the peerless often have more then 100k HP and the dragons have about 200k. Right now sphere only accepts 32,somethingK. I reproduced both systems but to bypass that limit I made "life tiers", like giving 10k hp and 10 lifes to the monster. But: 1-It's kinda ugly 2-Players often think the boss is bugged =P lol 3-Players get psychologicaly frustrated for seeing the life bar refill =p 4-@Death gets triggered and, although we can, it's kinda hard to keep track of all @Deaths that might trigger and check them to see if it's a definite death or a life tier ending. So I guess the most simple way to allow such systems to be reproduced accuratly, allow devs to make tougher monsters and avoid those annoyances I talked about is simply to increase maximum hitpoints capacity. I know it consumes more memory, but I think the only status that REALLY needs it is MaxHits, because I doubt anyone will need more then 32k STR for a monster, or DEX. Maybe MaxMana too. | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0000733) khaos (developer) 28-10-10 02:03 |
Features were added on this date of 10-27-2010. Went beyond the asking feature and set all max* values to take an integer. Everything can be safely set up to 1 million. Note: This should not be used for players. |
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Date Modified | Username | Field | Change |
04-05-09 14:32 | cloud_br | New Issue | |
04-05-09 14:32 | cloud_br | Nightly Version | => Not Available |
04-05-09 14:32 | cloud_br | Experimental Flags | => None |
04-05-09 14:32 | cloud_br | Option Flags | => None |
28-10-10 01:49 | khaos | Assigned To | => khaos |
28-10-10 01:49 | khaos | Status | new => assigned |
28-10-10 02:03 | khaos | Note Added: 0000733 | |
28-10-10 02:03 | khaos | Status | assigned => resolved |
28-10-10 02:03 | khaos | Fixed in Version | => 0.56c Nightly |
28-10-10 02:03 | khaos | Resolution | open => fixed |
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