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IDProjectCategoryView StatusDate SubmittedLast Update
0002064SphereServerexecutable - genericpublic26-03-12 20:2728-03-12 16:16
Reporterbabidi 
Assigned ToShiryuX 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version20-09-2009, 0.56b Prerelease 
Target VersionFixed in Version 
Summary0002064: interrupt for npcs
Descriptioninterrupt under spell section is not valid for npcs

if you put
INTERRUPT=100.0,0.0
to prevent hited player fail casted spell
it will not work on npcs.

npc still fail spells if they are hited
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number1506
Attached Files

- Relationships

-  Notes
(0001307)
Incanus (reporter)
27-03-12 00:33

Setting INTERRUPT=0.0,0.0 works for me
(0001311)
babidi (reporter)
28-03-12 15:08

yes, you're right
i think it can be closed

- Issue History
Date Modified Username Field Change
26-03-12 20:27 babidi New Issue
27-03-12 00:33 Incanus Note Added: 0001307
28-03-12 15:08 babidi Note Added: 0001311
28-03-12 16:16 ShiryuX Status new => closed
28-03-12 16:16 ShiryuX Assigned To => ShiryuX
28-03-12 16:16 ShiryuX Resolution open => no change required


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