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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002064 | SphereServer | executable - generic | public | 26-03-12 20:27 | 28-03-12 16:16 | |
Reporter | babidi | |||||
Assigned To | ShiryuX | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | closed | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | 20-09-2009, 0.56b Prerelease | |||||
Target Version | Fixed in Version | |||||
Summary | 0002064: interrupt for npcs | |||||
Description | interrupt under spell section is not valid for npcs if you put INTERRUPT=100.0,0.0 to prevent hited player fail casted spell it will not work on npcs. npc still fail spells if they are hited | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | 1506 | |||||
Attached Files | ||||||
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(0001307) Incanus (reporter) 27-03-12 00:33 |
Setting INTERRUPT=0.0,0.0 works for me |
(0001311) babidi (reporter) 28-03-12 15:08 |
yes, you're right i think it can be closed |
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Date Modified | Username | Field | Change |
26-03-12 20:27 | babidi | New Issue | |
27-03-12 00:33 | Incanus | Note Added: 0001307 | |
28-03-12 15:08 | babidi | Note Added: 0001311 | |
28-03-12 16:16 | ShiryuX | Status | new => closed |
28-03-12 16:16 | ShiryuX | Assigned To | => ShiryuX |
28-03-12 16:16 | ShiryuX | Resolution | open => no change required |
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