| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002163 | SphereServer | new feature request | public | 13-06-13 06:44 | 23-07-14 18:15 |
|
| Reporter | Coruja | |
| Assigned To | XuN | |
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | 0.56c Nightly | |
|
| Summary | 0002163: New TAG.OVERRIDE.Breath[Anim/AnimHue] |
| Description | Like TAG.OVERRIDE.AMMOANIM and TAG.OVERRIDE.AMMOANIMHUE on bows, thats a request for 2 new simple override tags for TAG.OVERRIDE.BREATHANIM and TAG.OVERRIDE.BREATHANIMHUE (lol this name sounds strange)
thats a required feature to get some NPCs working as it should be, like Kraken/Leviathan throwing water bubbles. I can set brain_dragon and use TAG.OVERRIDE.BREATH.DAM to set the "breath attack" with correct damage, but theres no way to chance the breath effect to blue (hue 01ed) |
| Tags | No tags attached. |
|
| Nightly Version | Automated (specify build number) |
| Experimental Flags | None |
| Option Flags | None |
| Internal Build Number | |
|
| Attached Files | |
|