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IDProjectCategoryView StatusDate SubmittedLast Update
0002258SphereServerexecutable - windows buildpublic09-01-14 00:1311-01-14 02:07
ReporterCoruja 
Assigned ToBen 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0002258: Many char properties returning value in HEX instead DEC
DescriptionOn 02 jan 14 build, many properties like luck, resfire, rescold, respoison, resenergy, etc returns the value in decimal (as always)

but since I updated to 08 jan 14 build, all of these properties are now returning the value in hex

I dont know if it is really a bug, but this thing could breaks many FLOATVAL's since they works only with decimal numbers and return a wrong value if used in hex

on my server I use custom calc's for monster damage, loot, etc and this thing broke all these formulas (monsters taking 270.000 damage, 300.000gp being created on every loot, etc)
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0001894)
Ben (manager)
11-01-14 02:07

I'll have this changed for next build.
As a side note, you can always use <eval var> or <dvar> to return anything as decimal...

If you find anymore that should return as decimal by default, just report them.

- Issue History
Date Modified Username Field Change
09-01-14 00:13 Coruja New Issue
11-01-14 02:07 Ben Note Added: 0001894
11-01-14 02:07 Ben Status new => resolved
11-01-14 02:07 Ben Fixed in Version => 0.56c Nightly
11-01-14 02:07 Ben Resolution open => fixed
11-01-14 02:07 Ben Assigned To => Ben


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