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IDProjectCategoryView StatusDate SubmittedLast Update
0002305SphereServerexecutable - windows buildpublic06-04-14 16:1611-06-14 01:27
ReporterKirofus 
Assigned ToBen 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformWin32OSWindowsOS Version7
Product Version16-06-2013, 0.56b Prerelease 
Target VersionFixed in Version 
Summary0002305: Walk Check problem on start going up
DescriptionI have problem with stairs going up. Actually, I have this problem since a while (After 55i) but with the new walk check, this problem was not corrected.

I have few example here of stairs with problem:

http://kirofus.no-ip.com/walkcheck1.jpg [^]
http://kirofus.no-ip.com/walkcheck2.jpg [^]
http://kirofus.no-ip.com/walkcheck3.jpg [^]

They are all statics on map.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsDiagonalWalkCheck, Unicode, NewPositionChecks, WalkCheck
Option FlagsNone
Internal Build Number1844
Attached Files

- Relationships

-  Notes
(0002043)
Avatar (reporter)
14-04-14 11:28

I think your sphere server side multi files and client multi files are not same. Because there are no such thing existing in sphere server 56c. I checked already the place that you stated in your image and it is fine right now. There should be something wrong related to your game files not the sphere server. Use same mul files and then please feedback right here.
(0002044)
Avatar (reporter)
14-04-14 11:29

Also check sphere.ini map options whether they are correct or not. Download nightly release sphere server and look sphere.ini inside of it for sphere settings.
(0002046)
Kirofus (reporter)
14-04-14 12:36

My "muls" folder in the sphere.ini is OK, the map size too. Also, I promise that my Sphere have the same muls file that I have with on my client.

Also, I have a custom map. I can send you the files and coordinates if you want to test by yourself.
(0002048)
XuN (developer)
14-04-14 17:21

Are the stairs working fine disabling the OF_ and EF_ walkchecks?
(0002050)
Kirofus (reporter)
15-04-14 02:05

Yes, I've found there a specific "pattern". I will enumerate them in a few minutes.
(0002051)
Kirofus (reporter)
15-04-14 02:37

1. Your need to be in player mode (Not GM)
2. About the http://kirofus.no-ip.com/walkcheck1.jpg. [^] You can try using unextract this.... http://kirofus.no-ip.com/stairs.txt [^] I've found no way to bypass this unless creating teleporters.
3. About some stairs, the pattern look like this:
  http://kirofus.no-ip.com/walkcheck4.jpg [^]
If you are in the middle of the stairs at the gray point (see attached screenshot), you can't walk to the "red squares". Straight forward/backward : OK. If you want to walk the "red square", you will be stuck, but only for the current move, if you try to go up or down after trying to go on a "red square", you need to release the mouse button and try again and you will be able.
(0002076)
Ben (manager)
22-04-14 17:53

ok, tried your stairs.txt... the issue here is not sphere, but your map.
for stairs.txt, your second set of stairs is sitting 1z too low.
can't test the other ones since I don't have your map.
Everything seems fine with default maps.
(0002117)
-penta- (reporter)
27-04-14 00:24

check your "sphere_item_building_stairs.scp" and compare it with the SCP. Very likely you have an old version that doesn't include all the stairs itemdef.
(0002282)
Ben (manager)
11-06-14 01:27

Also a custom user file issue

- Issue History
Date Modified Username Field Change
06-04-14 16:16 Kirofus New Issue
14-04-14 11:28 Avatar Note Added: 0002043
14-04-14 11:29 Avatar Note Added: 0002044
14-04-14 12:36 Kirofus Note Added: 0002046
14-04-14 17:21 XuN Note Added: 0002048
15-04-14 02:05 Kirofus Note Added: 0002050
15-04-14 02:37 Kirofus Note Added: 0002051
22-04-14 17:53 Ben Note Added: 0002076
27-04-14 00:24 -penta- Note Added: 0002117
11-06-14 01:27 Ben Note Added: 0002282
11-06-14 01:27 Ben Status new => closed
11-06-14 01:27 Ben Assigned To => Ben
11-06-14 01:27 Ben Resolution open => no change required


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