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IDProjectCategoryView StatusDate SubmittedLast Update
0001479SphereServerexecutable - genericpublic02-08-08 19:0321-08-08 22:03
ReporterGygrazok 
Assigned ToMrSugarCube 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version20-09-2009, 0.56b Prerelease 
Summary0001479: Dynamic layer value not loaded on restart
DescriptionIf I equip an item in a layer that is not the layer specified in its itemdef, the new layer value is saved correctly in the spherechars.scp (and equipped correctly), but on next restart it automatically returns to the default (ie taken from the itemdef) layer value. For example, if I equip a memory item in layer 100, on the next restart it returns to layer 30.
It seems like a minor thing, but I need to have an item that can be equipped in different layers.
Otherwise, a tag.override.layer would do the thing, I think.
Additional InformationExample:
//the item
[ITEMDEF i_xxx]
ID=i_virtstone_1
TYPE=t_eq_script
...
//to equip it I do this:
CONT=<SRC.UID>
LAYER=100 //example layer
TagsNo tags attached.
Nightly Version08-02-2008
Experimental FlagsNone, New_Triggers, NewPositionChecks, WalkCheck, Script_Profiler, Size_Optimise, DamageTools
Option FlagsNone, Command_Sysmsgs, FileCommands, NoItemNaming
Internal Build Number
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- Issue History
Date Modified Username Field Change
02-08-08 19:03 Gygrazok New Issue
02-08-08 19:03 Gygrazok Nightly Version => 08-02-2008
02-08-08 19:03 Gygrazok Experimental Flags => None, New_Triggers, NewPositionChecks, WalkCheck, Script_Profiler, Size_Optimise, DamageTools
02-08-08 19:03 Gygrazok Option Flags => None, Command_Sysmsgs, FileCommands, NoItemNaming
08-08-08 19:06 MrSugarCube Status new => assigned
08-08-08 19:06 MrSugarCube Assigned To => MrSugarCube
21-08-08 22:03 MrSugarCube Status assigned => resolved
21-08-08 22:03 MrSugarCube Fixed in Version => 0.56c Nightly
21-08-08 22:03 MrSugarCube Resolution open => fixed


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