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IDProjectCategoryView StatusDate SubmittedLast Update
0001512SphereServerexecutable - genericpublic07-09-08 06:0407-09-08 15:33
ReporterCoruja 
Assigned Tonazghul 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version20-09-2009, 0.56b Prerelease 
Summary0001512: Invisibility doesn't remove Stealth effect
DescriptionIf someone use invisibility spell/potion AFTER stealth, the char will stand with hidden+invisible flags. With this, ppl can walk hundred of steps without being revealed.

To fix this, the invisibility effect must remove stealth effect on use. Just go on spell 44 (sphere_spells.scp) and add this:
ON=@Effect
IF (<FLAGS> & statf_hidden)
 FLAGS &= ~statf_hidden
ENDIF
Additional InformationIt's a old bug, not a problem appeared on new 06/09 release :)
TagsNo tags attached.
Nightly VersionNot Available
Experimental FlagsNone
Option FlagsNone
Internal Build Number
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- Issue History
Date Modified Username Field Change
07-09-08 06:04 Coruja New Issue
07-09-08 06:04 Coruja Nightly Version => 06-09-2008
07-09-08 06:04 Coruja Experimental Flags => None
07-09-08 06:04 Coruja Option Flags => None
07-09-08 15:33 nazghul Nightly Version 06-09-2008 => Not Available
07-09-08 15:33 nazghul Status new => resolved
07-09-08 15:33 nazghul Fixed in Version => 0.56c Nightly
07-09-08 15:33 nazghul Resolution open => fixed
07-09-08 15:33 nazghul Assigned To => nazghul


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