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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001546 | SphereServer | executable - generic | public | 02-11-08 22:57 | 16-11-08 20:31 | |
Reporter | mert | |||||
Assigned To | ||||||
Priority | normal | Severity | major | Reproducibility | sometimes | |
Status | closed | Resolution | unable to reproduce | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0001546: Instant Cast when ACTDIFF is changed. | |||||
Description | When ACTDIFF is changed on=@start for magery, it makes magery do weird things, like check los twice, and even allow instant cast! here is an example of the script: ON=@START IF (<SRC.MAGERY> >= 105.0) SRC.ACTDIFF=0 //always succeed the skill ELSE IF !(RAND(100)) SRC.ACTDIFF=<EVAL <SRC.MAGERY> +10> //force a fail ELSE SRC.ACTDIFF=0 //always succeed is rand != 0 ENDIF ENDIF So what this does is succeed the skill if 105.0 or more magery, or if rand != 0. I use this script for crafting skills, such as blacksmithing and carpentry but, when it comes to magery, the skill starts acting weird. | |||||
Tags | No tags attached. | |||||
Nightly Version | 09-09-2008 | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0000136) MrSugarCube (administrator) 16-11-08 20:31 |
Seems fine here, no instant casting or additional sight checks using the script you provided. |
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Date Modified | Username | Field | Change |
02-11-08 22:57 | mert | New Issue | |
02-11-08 22:57 | mert | Nightly Version | => 09-09-2008 |
02-11-08 22:57 | mert | Experimental Flags | => None |
02-11-08 22:57 | mert | Option Flags | => None |
16-11-08 20:31 | MrSugarCube | Status | new => closed |
16-11-08 20:31 | MrSugarCube | Note Added: 0000136 | |
16-11-08 20:31 | MrSugarCube | Resolution | open => unable to reproduce |
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