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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001556 | SphereServer | new feature request | public | 10-12-08 01:10 | 10-12-08 02:36 | |
| Reporter | Balrog | |||||
| Assigned To | ||||||
| Priority | normal | Severity | tweak | Reproducibility | have not tried | |
| Status | closed | Resolution | no change required | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | |||||
| Summary | 0001556: A way to disable "salute" and "bow" for players | |||||
| Description | Some clients, in some circunstances, are crashing when a player uses Salute and Bow functions. I have tried to put these commands below a [PLEVEL 7] tag, and to disable them by function debug command, but none receive the "salute" and "bow" request, and the animation is made. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | 09-09-2008 | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0000141) nazghul (developer) 10-12-08 02:35 |
Because it's not a command verb, but a command you send to the client, what then sends a packet. It's structure is 12.C7 – Action External command Action ________________________________________ byte ID (0x12) word Packet Size byte CommandType(0xC7) char[*] Action Name ("bow", "salute") byte 0 Use a packet filter to intercept this packet, but make sure that all 0x12 packets what have _not 0xC7 in their fourth byte can pass untouched (or you would stop spellcasting and most skill usage) |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 10-12-08 01:10 | Balrog | New Issue | |
| 10-12-08 01:10 | Balrog | Nightly Version | => 09-09-2008 |
| 10-12-08 01:10 | Balrog | Experimental Flags | => None |
| 10-12-08 01:10 | Balrog | Option Flags | => None |
| 10-12-08 02:35 | nazghul | Note Added: 0000141 | |
| 10-12-08 02:36 | nazghul | Status | new => closed |
| 10-12-08 02:36 | nazghul | Resolution | open => no change required |
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