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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001620 | SphereServer | executable - generic | public | 03-06-09 19:38 | 21-06-09 01:48 | |
| Reporter | Coruja | |||||
| Assigned To | ||||||
| Priority | normal | Severity | major | Reproducibility | random | |
| Status | closed | Resolution | unable to reproduce | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | |||||
| Summary | 0001620: Weight infinite loop (Sphere crash) | |||||
| Description | When some script try to use BOUNCE, EQUIP, CONT or something to give an item to a full-weight player, sometimes the sphere crash and close itself. Maybe it tryes to place the item on player bag, but the weight limit deny, and sphere continues trying causing infinite loop. BUT I can't confirm the reproducibility, it occour only sometimes. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | 09-02-2007 | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0000237) MrSugarCube (administrator) 21-06-09 01:48 |
Can't reproduce, and also using CONT property will skip weight checks. It is however possible to force this behaviour using the @[Item]DropOn_Ground trigger (will fire when the item is dropped for being too heavy) with the BOUNCE and EQUIP functions, e.g.: ON=@ItemDropOn_Ground BOUNCE <ACT.UID> RETURN 2 |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 03-06-09 19:38 | Coruja | New Issue | |
| 03-06-09 19:38 | Coruja | Nightly Version | => 09-02-2007 |
| 03-06-09 19:38 | Coruja | Experimental Flags | => None |
| 03-06-09 19:38 | Coruja | Option Flags | => None |
| 21-06-09 01:48 | MrSugarCube | Status | new => closed |
| 21-06-09 01:48 | MrSugarCube | Note Added: 0000237 | |
| 21-06-09 01:48 | MrSugarCube | Resolution | open => unable to reproduce |
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