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IDProjectCategoryView StatusDate SubmittedLast Update
0001746SphereServerexecutable - genericpublic10-05-10 14:1315-05-10 16:59
ReporterIncanus 
Assigned ToMrSugarCube 
PrioritynormalSeveritytrivialReproducibilityrandom
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.56c Nightly 
Target VersionFixed in Version0.56c Nightly 
Summary0001746: Packetpriority sending monster death before last damage
DescriptionPlayers are reporting that the damage of their last hit is shown in the upper left corner instead of above the monster

Could not reproduce it myself, but a quick test of the damage packet has proven, that the damage to invalid UIDs is shown in the upper left corner, which is usually hidden by the menu bar

Additional Information.sendpacket B0b D0aca88 W100

Build: r1276
OS: Windows

Packetpriority=1
UseAsyncNetwork=1
EF_NetworkOutThread
TagsNo tags attached.
Nightly VersionNot Available
Experimental FlagsNone
Option FlagsNone
Internal Build Number
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- Issue History
Date Modified Username Field Change
10-05-10 14:13 Incanus New Issue
10-05-10 14:13 Incanus Nightly Version => Not Available
10-05-10 14:13 Incanus Experimental Flags => None
10-05-10 14:13 Incanus Option Flags => None
15-05-10 16:59 MrSugarCube Status new => resolved
15-05-10 16:59 MrSugarCube Fixed in Version => 0.56c Nightly
15-05-10 16:59 MrSugarCube Resolution open => fixed
15-05-10 16:59 MrSugarCube Assigned To => MrSugarCube


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