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ID | Project | Category | View Status | Date Submitted | Last Update | |
0001790 | SphereServer | new feature request | public | 06-08-10 05:48 | 06-08-10 21:01 | |
Reporter | xantier | |||||
Assigned To | ShiryuX | |||||
Priority | normal | Severity | minor | Reproducibility | unable to reproduce | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | 0.56c Nightly | |||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0001790: tag.override.permagray | |||||
Description | PlayerNeutral flag in sphere.ini is not enough itself.. Because in OSI, neutral flag is not linked with player's karma. If you steal something from someone and you have been seen, you are permagray. Permagray=NOTO_Neutral. It would be really great if an hardcoded check "tag.override.permagray" is added to hardcoded IsNeutral function.. With this tag, the person will have neutral flag and can be attacked freely. | |||||
Tags | No tags attached. | |||||
Nightly Version | Not Available | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0000538) xantier (reporter) 06-08-10 05:50 |
ah with this tag, the person will also have NotoGetFlag=NOTO_Neutral . |
(0000542) ShiryuX (developer) 06-08-10 21:01 |
- Added 0001790: TAG.NOTO.PERMAGREY which sets the player's notoriety to neutral/grey. This will only happen if the character is blue, everything else will override it. |
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Date Modified | Username | Field | Change |
06-08-10 05:48 | xantier | New Issue | |
06-08-10 05:48 | xantier | Nightly Version | => Not Available |
06-08-10 05:48 | xantier | Experimental Flags | => None |
06-08-10 05:48 | xantier | Option Flags | => None |
06-08-10 05:50 | xantier | Note Added: 0000538 | |
06-08-10 21:01 | ShiryuX | Status | new => resolved |
06-08-10 21:01 | ShiryuX | Resolution | open => fixed |
06-08-10 21:01 | ShiryuX | Assigned To | => ShiryuX |
06-08-10 21:01 | ShiryuX | Note Added: 0000542 |
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