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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0001962 | SphereServer | executable - generic | public | 20-05-11 13:29 | 14-12-13 22:45 | |
| Reporter | trinax | |||||
| Assigned To | khaos | |||||
| Priority | normal | Severity | feature | Reproducibility | N/A | |
| Status | closed | Resolution | no change required | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | |||||
| Summary | 0001962: New trigger @Teleport | |||||
| Description | There should be a trigger when the character is moved to a location other than clients movement request. I.E. Passing gates, telepads, map teleport points, .go, .xgo etc. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | Not Available | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0001089) trinax (reporter) 20-05-11 13:31 edited on: 20-05-11 14:04 |
Quite unnecessary though, if it will be too difficult to implement, just close it. I found a different way to do what I wanted. |
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(0001840) khaos (developer) 14-12-13 22:44 |
Was shown how to do this on forums. No need for a hard code add; though it is on a possible to-do list. |
Issue History |
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| Date Modified | Username | Field | Change |
| 20-05-11 13:29 | trinax | New Issue | |
| 20-05-11 13:31 | trinax | Note Added: 0001089 | |
| 20-05-11 14:04 | trinax | Note Edited: 0001089 | View Revisions |
| 14-12-13 22:44 | khaos | Note Added: 0001840 | |
| 14-12-13 22:44 | khaos | Status | new => closed |
| 14-12-13 22:45 | khaos | Assigned To | => khaos |
| 14-12-13 22:45 | khaos | Resolution | open => no change required |
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