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IDProjectCategoryView StatusDate SubmittedLast Update
0002082SphereServernew feature requestpublic14-07-12 16:5502-11-14 11:03
ReporterGil Amarth 
Assigned ToXuN 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionwon't fix 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0002082: Set damage for falling from high altitude
DescriptionIt would be nice if the damage received from falling would be scripteable, or at least defined at sphere.ini

For thouse servers who are focused to roleplay, their player couldn“t throw down from a four floor to escape a combat or anything else.

Thanks. :)
TagsNo tags attached.
Nightly Version20-09-2009
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships

-  Notes
(0002548)
XuN (developer)
02-11-14 11:03

Not viable, this would mean a COMPLETE rework of the walk engine and creating tons of checks, defining from what tiles/terrains you can 'jump off' and which not, and a very huge set of checks for a game not based on altitude.

- Issue History
Date Modified Username Field Change
14-07-12 16:55 Gil Amarth New Issue
02-11-14 11:03 XuN Note Added: 0002548
02-11-14 11:03 XuN Status new => closed
02-11-14 11:03 XuN Assigned To => XuN
02-11-14 11:03 XuN Resolution open => won't fix
02-11-14 11:03 XuN Fixed in Version => 0.56c Nightly


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