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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002092 | SphereServer | executable - windows build | public | 27-08-12 12:46 | 21-09-12 02:20 | |
Reporter | Sadus | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | major | Reproducibility | sometimes | |
Status | closed | Resolution | no change required | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0002092: @KILL not firing always | |||||
Description | @KILL not firing always | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
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(0001381) Ben (manager) 19-09-12 03:16 |
More info is needed on this or report will be closed. This is working as expected according to my testing. |
(0001384) Sadus (reporter) 19-09-12 10:52 |
just try it not GM account. It firing about 2 times from 10 |
(0001387) Ben (manager) 21-09-12 02:20 |
Trigger is working fine. It only triggers if you did the initial attack on the char. It won't fire if you are defending yourself. This was done by desing. |
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Date Modified | Username | Field | Change |
27-08-12 12:46 | Sadus | New Issue | |
19-09-12 03:16 | Ben | Note Added: 0001381 | |
19-09-12 03:16 | Ben | Assigned To | => Ben |
19-09-12 03:16 | Ben | Status | new => feedback |
19-09-12 10:52 | Sadus | Note Added: 0001384 | |
19-09-12 10:52 | Sadus | Status | feedback => assigned |
21-09-12 02:20 | Ben | Note Added: 0001387 | |
21-09-12 02:20 | Ben | Status | assigned => closed |
21-09-12 02:20 | Ben | Resolution | open => no change required |
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