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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0002108 | SphereServer | executable - windows build | public | 05-11-12 23:12 | 14-12-13 20:54 | ||||||
Reporter | Mordaunt | ||||||||||
Assigned To | khaos | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||
Status | feedback | Resolution | open | ||||||||
Platform | OS | OS Version | |||||||||
Product Version | |||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0002108: Hardcoded NPC_AI FOOD failure | ||||||||||
Description | Using the hardcoded AI (NPCAI=01|02|08|010) An animal will find food types e.g. t_meat and emote that it is eating it BUT the food type remains and the amount is not reduced, also the food level of the NPC is not affected by the animal eating. Latest nightly tested 5/11/12 | ||||||||||
Tags | No tags attached. | ||||||||||
Nightly Version | Not Available | ||||||||||
Experimental Flags | New_Triggers | ||||||||||
Option Flags | Command_Sysmsgs, FileCommands, NoHouseMuteSpeech | ||||||||||
Internal Build Number | 1548 | ||||||||||
Attached Files | |||||||||||
Notes | |
(0001420) Mordaunt (reporter) 06-11-12 01:52 |
Items seem to vanish when decay timer fires, only then does food level in animal change. |
(0001830) khaos (developer) 14-12-13 20:54 |
The code shows it is eating thee food when it performs its animation. Is there anyone else who can report the food levels are NOT raising? If so; this is a quick fix. |
Issue History | |||
Date Modified | Username | Field | Change |
05-11-12 23:12 | Mordaunt | New Issue | |
06-11-12 01:52 | Mordaunt | Note Added: 0001420 | |
14-12-13 20:54 | khaos | Note Added: 0001830 | |
14-12-13 20:54 | khaos | Assigned To | => khaos |
14-12-13 20:54 | khaos | Status | new => feedback |
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