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IDProjectCategoryView StatusDate SubmittedLast Update
0002165SphereServerexecutable - genericpublic25-06-13 17:5409-05-14 19:15
ReporterBreaker 
Assigned ToXuN 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version16-06-2013, 0.56b Prerelease 
Target VersionFixed in Version0.56c Nightly 
Summary0002165: packet 0x1D (RemoveObject) not sending to clients
DescriptionAfter weapon change on character, players around who look on paperdoll see new equipped weapon and old before equipped weapon, i testing it on change one-handed to two-handed

packet which doesn't sending to clients in sector:
Server -> Client: 0x1D (RemoveObject)
Additional Informationim fix now in scripts, but need fix in sphere
On=@itemUnequip // Act - Weapon UID
SECTOR.ALLCLIENTS SENDPACKET=01D D<ACT>
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsDiagonalWalkCheck, New_Triggers, NewPositionChecks, WalkCheck, Script_Profiler, DamageTools, NPCAct_Triggers
Option FlagsCommand_Sysmsgs, FileCommands, NoHouseMuteSpeech, Buffs, DyeType
Internal Build Number1590
Attached Files

- Relationships

-  Notes
(0001568)
Sadus (reporter)
06-07-13 22:26

Yeah, must be fixed. Old bug
(0002002)
XuN (developer)
17-03-14 19:52

I cannot seem to reproduce this.
(0002168)
XuN (developer)
09-05-14 19:15

I'm closing it, cannot reproduce.

- Issue History
Date Modified Username Field Change
25-06-13 17:54 Breaker New Issue
06-07-13 22:26 Sadus Note Added: 0001568
17-03-14 19:52 XuN Note Added: 0002002
17-03-14 19:52 XuN Assigned To => XuN
17-03-14 19:52 XuN Status new => feedback
09-05-14 19:15 XuN Note Added: 0002168
09-05-14 19:15 XuN Status feedback => closed
09-05-14 19:15 XuN Resolution open => fixed
09-05-14 19:15 XuN Fixed in Version => 0.56c Nightly


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