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ID | Project | Category | View Status | Date Submitted | Last Update |
0002333 | SphereServer | executable - windows build | public | 10-05-14 06:13 | 10-05-14 17:54 |
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Reporter | Coruja | |
Assigned To | XuN | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.56c Nightly | |
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Summary | 0002333: NPC frozen when using return 1 on @CombatStart / @CombatAdd |
Description | If I use return 1 on @CombatStart / @CombatAdd, this will make the trigger being called over and over. No problem here, the NPC is just trying to start the combat again, but while it's on this loop the NPC won't walk anymore, it will stay 'frozen' on the same tile forever |
Additional Information | Using may 10 nightly build |
Tags | No tags attached. |
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Nightly Version | Automated (specify build number) |
Experimental Flags | None |
Option Flags | None |
Internal Build Number | |
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Attached Files | |
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