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IDProjectCategoryView StatusDate SubmittedLast Update
0002355SphereServerexecutable - windows buildpublic28-05-14 20:4531-05-14 17:10
ReporterCoruja 
Assigned ToBen 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0002355: [MAJOR] Latest build with huge problems on LOS
DescriptionOn may 28 build, all chars have LOS of 1 tile
everything with distance > 1 tile is out of range, and this will cause huge problems on the entire server because ppl can't cast spells, can't use some skills (mining/fishing/etc), can't use many itens (doors/containers), etc

probably it's related to this change on build 1941:
Change the rest of the call to GetHeightPoint() to GetHeightPoint_New() for testing
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0002255)
Coruja (developer)
28-05-14 20:46
edited on: 28-05-14 20:53

This only seems to occour using AdvancedLos=0

I changed to AdvancedLos=1 and on a quick test it seems to be fine (at least for now)

(0002260)
Ben (manager)
31-05-14 17:10

The last commit seems to have solved this.
Not sure what caused it exactly.

- Issue History
Date Modified Username Field Change
28-05-14 20:45 Coruja New Issue
28-05-14 20:46 Coruja Note Added: 0002255
28-05-14 20:53 Coruja Note Edited: 0002255 View Revisions
31-05-14 17:10 Ben Note Added: 0002260
31-05-14 17:10 Ben Status new => resolved
31-05-14 17:10 Ben Fixed in Version => 0.56c Nightly
31-05-14 17:10 Ben Resolution open => fixed
31-05-14 17:10 Ben Assigned To => Ben


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