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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002378 | SphereServer | executable - windows build | public | 10-07-14 13:09 | 23-11-14 19:21 | |
Reporter | Xfolder | |||||
Assigned To | matex | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002378: Can't walk on not scripted static tile | |||||
Description | If floors tile are not scripted can't walk on! | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | AllowTelnetPacketFilter, Script_Profiler | |||||
Option Flags | FileCommands, NoHouseMuteSpeech | |||||
Internal Build Number | 1971 | |||||
Attached Files | ||||||
Notes | |
(0002331) Ben (manager) 14-07-14 01:46 |
how about an example... |
(0002339) Xfolder (reporter) 17-07-14 11:11 |
if I have this in my scripts: [ITEMDEF 04082] DEFNAME=i_decorative_paver_1 I can walk on it, otherwise i can't :\ |
(0002340) Feeh (developer) 18-07-14 00:34 |
Are you using custom MUL/UOPs? Was not able to reproduce I've removed many static tiles from my scripts and could still walk on them with GM=0 |
(0002342) Xfolder (reporter) 18-07-14 11:22 |
Yes i use custom mul. The only way to walk on it is scripting the tile. |
(0002344) Feeh (developer) 18-07-14 18:18 |
What is your custom tile flags ? Virtue tiles have no flags Teleporters have Flags: Surface, Bridge (moonglow, jhelom...) Alchemical symbols have Flags: Background, Surface, ArticleA Snow Tiles have Flags: Background, Surface, Unknown2 Water have Flags: Background, Impassable, Wet, Unknown2 Static grass have Flags: Background, Surface, Unknown2 Most floors have Flags: Background, Surface, ArticleA Cave floor have Flags: Background, Surface, NoShoot, Unknown2 I'm assuming you're now using the latest sphere version I don't really know how sphere handle the movement but I'm trying my best Until we solve that, you can leave the floor scripted. Sphere does have scripts for many static tiles. |
(0002383) darksun84 (reporter) 30-07-14 22:01 |
You can write in the Sphere's console : d ui A file named unscripted_items.scp will be created in the Sphere's folder, inside the file there will be also your custom floor tiles, then you have just to place it in the scripts folder :D. |
(0002387) XuN (developer) 07-08-14 10:41 |
Can you give out some more information? Are these tiles over unpassable terrain, over other walkable tiles... what is around them? |
(0002424) matex (developer) 11-09-14 19:59 |
Can you report on this using the newest Version? I think i maybe got that one in the walk checking code. |
(0002441) Rizz (reporter) 27-09-14 16:04 |
still have some problem of walking here... where is unscripted_items.scp ? |
(0002574) Ben (manager) 23-11-14 19:21 |
Found and fixed this issue. Item flags will be taken directly from tiledata if no ITEMDEF is found. |
Issue History | |||
Date Modified | Username | Field | Change |
10-07-14 13:09 | Xfolder | New Issue | |
14-07-14 01:46 | Ben | Note Added: 0002331 | |
17-07-14 11:11 | Xfolder | Note Added: 0002339 | |
18-07-14 00:34 | Feeh | Note Added: 0002340 | |
18-07-14 11:22 | Xfolder | Note Added: 0002342 | |
18-07-14 18:18 | Feeh | Note Added: 0002344 | |
30-07-14 22:01 | darksun84 | Note Added: 0002383 | |
07-08-14 10:41 | XuN | Note Added: 0002387 | |
11-09-14 19:59 | matex | Note Added: 0002424 | |
11-09-14 19:59 | matex | Assigned To | => matex |
11-09-14 19:59 | matex | Status | new => feedback |
27-09-14 16:04 | Rizz | Note Added: 0002441 | |
23-11-14 19:21 | Ben | Note Added: 0002574 | |
23-11-14 19:21 | Ben | Status | feedback => resolved |
23-11-14 19:21 | Ben | Fixed in Version | => 0.56c Nightly |
23-11-14 19:21 | Ben | Resolution | open => fixed |
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