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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002385 | SphereServer | executable - windows build | public | 13-08-14 11:42 | 17-08-14 02:45 | |
Reporter | darksun84 | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002385: No swing animation during combat, @HitTry doesn't fire. | |||||
Description | When you start to fight a npc or another player, the combat swings aren't displayed anymore, this happens for both melee and ranged combat but not for NPC that throws item(like ogre and so on). The animation when the player or the npc receive damage shows up correctly. I also noticed that @HitTry doesn't fire anymore but the @Hit trigger is still fired, also @SkillStart and @Start for the related combat skill fires after @Hit or @HitMiss and if i am correct they should start before @Hittry. So the current flow of combat is this @HitCheck ( new trigger ) -> @Hit (@HitMiss if you miss) -> @SkillStart -> @Start -> @GetHit (for the character that get hit) 11:41:(sphere_skills.scp,1363)Firing @Hitcheck 11:41:(sphere_skills.scp,1360)Firing @HitMiss action : skill_wrestling 11:41:(sphere_skills.scp,1374)Starting Wrestling in @SkillStart 11:41:(sphere_skills.scp,998)Firing @Start for skill Wrestling 11:41:(sphere_skills.scp,1366)Firing @GetHit | |||||
Steps To Reproduce | -Add a npc -Starts to fight -Damage is displayed but no swing animation are played for the player and the npc. | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | Script_Profiler | |||||
Option Flags | Command_Sysmsgs | |||||
Internal Build Number | 2002 | |||||
Attached Files | ||||||
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(0002400) darksun84 (reporter) 13-08-14 18:15 edited on: 13-08-14 18:18 |
Small correction. In this line : "but not for NPC that throws item(like ogre and so on)." I mean that when a NPC throws an item, the animation is displayed correctly. |
(0002404) Ben (manager) 17-08-14 02:45 |
will be fixed in next build |
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Date Modified | Username | Field | Change |
13-08-14 11:42 | darksun84 | New Issue | |
13-08-14 18:15 | darksun84 | Note Added: 0002400 | |
13-08-14 18:17 | darksun84 | Note Edited: 0002400 | View Revisions |
13-08-14 18:18 | darksun84 | Note Edited: 0002400 | View Revisions |
17-08-14 02:45 | Ben | Note Added: 0002404 | |
17-08-14 02:45 | Ben | Status | new => resolved |
17-08-14 02:45 | Ben | Fixed in Version | => 0.56c Nightly |
17-08-14 02:45 | Ben | Resolution | open => fixed |
17-08-14 02:45 | Ben | Assigned To | => Ben |
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