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IDProjectCategoryView StatusDate SubmittedLast Update
0002387SphereServerexecutable - genericpublic16-08-14 03:0917-08-14 03:34
ReporterCoruja 
Assigned ToBen 
PrioritynormalSeverityminorReproducibilityN/A
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.56c Nightly 
Summary0002387: Hunger/starving causing wrong damage
DescriptionThe hunger/starving damage is being affected by char armor, this doesn't make sense, it must be a direct damage :P

Example: my char must receive 20 damage when starving, if I'm without any armor I will receive 20, but if I'm wearing some armor, the damage will be lowered to 12

PS: starving damage also must have dam_noreveal|dam_nounparalyze damage flags too
Additional InformationUsing 15 aug 2014 build
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0002405)
Ben (manager)
17-08-14 03:34

This should also be fixed in next build... although I have not tested the fix.

- Issue History
Date Modified Username Field Change
16-08-14 03:09 Coruja New Issue
17-08-14 03:34 Ben Note Added: 0002405
17-08-14 03:34 Ben Status new => resolved
17-08-14 03:34 Ben Fixed in Version => 0.56c Nightly
17-08-14 03:34 Ben Resolution open => fixed
17-08-14 03:34 Ben Assigned To => Ben


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