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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0002396 | SphereServer | executable - windows build | public | 05-09-14 10:08 | 02-11-14 08:36 | |
| Reporter | Matline | |||||
| Assigned To | XuN | |||||
| Priority | normal | Severity | major | Reproducibility | always | |
| Status | resolved | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | 0.56c Nightly | ||||
| Summary | 0002396: Stay in Range | |||||
| Description | // COMBAT_STAYINRANGE 00200 // abort attack swing when out of range instead of waiting to come back in range With or withouth this COMBATFLAGS when target out of range, the attack is aborted. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | Automated (specify build number) | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | ||||||
| Attached Files | ||||||
Notes |
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(0002432) Rizz (reporter) 16-09-14 14:49 |
True, this is ruining the entire pvp plz fix :( |
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(0002519) XuN (developer) 28-10-14 17:24 |
Test this in this build or in tomorrow's nightly: https://www.dropbox.com/s/k1aqepw37wytzn9/SphereSvr.exe?dl=0 [^] |
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(0002544) XuN (developer) 02-11-14 08:36 |
No more replies... so I guess this is working correctly, reopen if not. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 05-09-14 10:08 | Matline | New Issue | |
| 16-09-14 14:49 | Rizz | Note Added: 0002432 | |
| 28-10-14 17:24 | XuN | Note Added: 0002519 | |
| 02-11-14 08:36 | XuN | Note Added: 0002544 | |
| 02-11-14 08:36 | XuN | Status | new => resolved |
| 02-11-14 08:36 | XuN | Fixed in Version | => 0.56c Nightly |
| 02-11-14 08:36 | XuN | Resolution | open => fixed |
| 02-11-14 08:36 | XuN | Assigned To | => XuN |
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