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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002396 | SphereServer | executable - windows build | public | 05-09-14 10:08 | 02-11-14 08:36 | |
Reporter | Matline | |||||
Assigned To | XuN | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002396: Stay in Range | |||||
Description | // COMBAT_STAYINRANGE 00200 // abort attack swing when out of range instead of waiting to come back in range With or withouth this COMBATFLAGS when target out of range, the attack is aborted. | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | ||||||
Attached Files | ||||||
Notes | |
(0002432) Rizz (reporter) 16-09-14 14:49 |
True, this is ruining the entire pvp plz fix :( |
(0002519) XuN (developer) 28-10-14 17:24 |
Test this in this build or in tomorrow's nightly: https://www.dropbox.com/s/k1aqepw37wytzn9/SphereSvr.exe?dl=0 [^] |
(0002544) XuN (developer) 02-11-14 08:36 |
No more replies... so I guess this is working correctly, reopen if not. |
Issue History | |||
Date Modified | Username | Field | Change |
05-09-14 10:08 | Matline | New Issue | |
16-09-14 14:49 | Rizz | Note Added: 0002432 | |
28-10-14 17:24 | XuN | Note Added: 0002519 | |
02-11-14 08:36 | XuN | Note Added: 0002544 | |
02-11-14 08:36 | XuN | Status | new => resolved |
02-11-14 08:36 | XuN | Fixed in Version | => 0.56c Nightly |
02-11-14 08:36 | XuN | Resolution | open => fixed |
02-11-14 08:36 | XuN | Assigned To | => XuN |
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