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IDProjectCategoryView StatusDate SubmittedLast Update
0002410SphereServerexecutable - genericpublic29-09-14 00:3929-10-14 11:35
ReporterStanic 
Assigned ToXuN 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version16-06-2013, 0.56b Prerelease 
Target VersionFixed in Version0.56c Nightly 
Summary0002410: Mass Dispel
DescriptionIf someone cast "Mass Dispel" and has some other player paralyzed, in the range of the spell of course, this player continues paralyzed after the spell effect.
TagsNo tags attached.
Nightly VersionAutomated (specify build number)
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

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-  Notes
(0002443)
Rizz (reporter)
29-09-14 02:08

This is normal, is not a bug and must be never changed.
If you need to remove the paralyzed effect just use @spelleffect and set a timerd=1 to your paralyze rune.
(0002447)
Stanic (reporter)
29-09-14 02:44

Seriously...? I thought that this was not normal! Sorry.

- Issue History
Date Modified Username Field Change
29-09-14 00:39 Stanic New Issue
29-09-14 02:08 Rizz Note Added: 0002443
29-09-14 02:44 Stanic Note Added: 0002447
29-10-14 11:35 XuN Status new => resolved
29-10-14 11:35 XuN Fixed in Version => 0.56c Nightly
29-10-14 11:35 XuN Resolution open => fixed
29-10-14 11:35 XuN Assigned To => XuN


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