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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002451 | SphereServer | executable - windows build | public | 28-12-14 09:28 | 31-12-14 18:53 | |
Reporter | MirroR | |||||
Assigned To | Ben | |||||
Priority | normal | Severity | minor | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | 0.56c Nightly | ||||
Summary | 0002451: Movements Ship & Item | |||||
Description | attr_decay attr_static attr_move_never only (attr 0) - no problem this link http://uoroa.com/yes.gif [^] look at | |||||
Tags | ships | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | 2146 | |||||
Attached Files | ||||||
Notes | |
(0002629) Ben (manager) 28-12-14 16:10 |
That's not a bug, that's how it was designed. If an item is not movable by a normal player (except corpses), it does not move with a ship. |
(0002630) MirroR (reporter) 28-12-14 22:33 |
This Right Ben, only for corpse available. I already use t_corpse. Just for your information he said. |
(0002631) Ben (manager) 31-12-14 18:53 |
Changed it so that even non-movable items will move with the ship. |
Issue History | |||
Date Modified | Username | Field | Change |
28-12-14 09:28 | MirroR | New Issue | |
28-12-14 09:28 | MirroR | Tag Attached: ships | |
28-12-14 16:10 | Ben | Note Added: 0002629 | |
28-12-14 22:33 | MirroR | Note Added: 0002630 | |
31-12-14 18:53 | Ben | Note Added: 0002631 | |
31-12-14 18:53 | Ben | Status | new => resolved |
31-12-14 18:53 | Ben | Fixed in Version | => 0.56c Nightly |
31-12-14 18:53 | Ben | Resolution | open => fixed |
31-12-14 18:53 | Ben | Assigned To | => Ben |
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