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ID | Project | Category | View Status | Date Submitted | Last Update | |
0002515 | SphereServer | executable - generic | public | 12-06-15 16:50 | 13-06-15 11:48 | |
Reporter | Rizz | |||||
Assigned To | XuN | |||||
Priority | normal | Severity | major | Reproducibility | always | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | Fixed in Version | |||||
Summary | 0002515: Drink potions will play the spell sound | |||||
Description | Now, drink potion will play the corrispective spell sound. | |||||
Tags | No tags attached. | |||||
Nightly Version | Automated (specify build number) | |||||
Experimental Flags | None | |||||
Option Flags | None | |||||
Internal Build Number | 2338 | |||||
Attached Files | ||||||
Notes | |
(0002820) XuN (developer) 13-06-15 11:48 |
Added local.sound to @Effect and @SpellEffect triggers, by default it uses spell->sound excepting effects from potions which will have a random value between 0x030 and 0x031 (old value), this is writable, 0 means no sound. |
Issue History | |||
Date Modified | Username | Field | Change |
12-06-15 16:50 | Rizz | New Issue | |
13-06-15 11:48 | XuN | Note Added: 0002820 | |
13-06-15 11:48 | XuN | Status | new => resolved |
13-06-15 11:48 | XuN | Resolution | open => fixed |
13-06-15 11:48 | XuN | Assigned To | => XuN |
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