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| ID | Project | Category | View Status | Date Submitted | Last Update | |
| 0002515 | SphereServer | executable - generic | public | 12-06-15 16:50 | 13-06-15 11:48 | |
| Reporter | Rizz | |||||
| Assigned To | XuN | |||||
| Priority | normal | Severity | major | Reproducibility | always | |
| Status | resolved | Resolution | fixed | |||
| Platform | OS | OS Version | ||||
| Product Version | ||||||
| Target Version | Fixed in Version | |||||
| Summary | 0002515: Drink potions will play the spell sound | |||||
| Description | Now, drink potion will play the corrispective spell sound. | |||||
| Tags | No tags attached. | |||||
| Nightly Version | Automated (specify build number) | |||||
| Experimental Flags | None | |||||
| Option Flags | None | |||||
| Internal Build Number | 2338 | |||||
| Attached Files | ||||||
Notes |
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(0002820) XuN (developer) 13-06-15 11:48 |
Added local.sound to @Effect and @SpellEffect triggers, by default it uses spell->sound excepting effects from potions which will have a random value between 0x030 and 0x031 (old value), this is writable, 0 means no sound. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 12-06-15 16:50 | Rizz | New Issue | |
| 13-06-15 11:48 | XuN | Note Added: 0002820 | |
| 13-06-15 11:48 | XuN | Status | new => resolved |
| 13-06-15 11:48 | XuN | Resolution | open => fixed |
| 13-06-15 11:48 | XuN | Assigned To | => XuN |
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