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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0002562 | SphereServer | executable - windows build | public | 11-10-15 13:10 | 24-10-15 17:34 |
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| Reporter | Shamino | |
| Assigned To | XuN | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | x64 | OS | Windows | OS Version | 8.1 |
| Product Version | 16-06-2013, 0.56b Prerelease | |
| Target Version | | Fixed in Version | 0.56c Nightly | |
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| Summary | 0002562: Issue with WOP Color when NPCs cast spells. |
| Description | If you force NPCs to use WOP with Local.Wop=1 in @SpellCast the color used is not the one in ini's WOPColor, even if you change it with Local.WopColor=xxx in @Start trigger of the spell it will continue using SAY_DEF_COLOR instead of WOPColor.
SUGGESTION: Move Local.Wop of the @SpellCast trigger to new ini setting like WOPPlayer=0/1 but named WOPNpc=0/1.
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| Steps To Reproduce | 1- Set WOPCOLOR=0481 (white) on .ini or in @Start trigger of the spell Local.WopColor=0481
2- Set npc @Spellcast
LOCAL.WOP=1
3- Npc cast spells with standard gray color, ignore settings of the 1- point. |
| Tags | No tags attached. |
|
| Nightly Version | Automated (specify build number) |
| Experimental Flags | None |
| Option Flags | Command_Sysmsgs, OSIMultiSight, FileCommands, NoItemNaming, NoHouseMuteSpeech, Buffs, NoPrefix |
| Internal Build Number | 2481 |
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| Attached Files | |
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