View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001728SphereServerexecutable - linux buildpublic07-03-10 14:5624-09-10 02:54
Reporterwuffel 
Assigned ToMrSugarCube 
PriorityhighSeverityblockReproducibilitysometimes
StatusclosedResolutionunable to reproduce 
PlatformOSOS Version
Product Version0.56c Nightly 
Target VersionFixed in Version 
Summary0001728: After logout, account still loged in
DescriptionThere is a curious problem in the last prelease. Client XY logged in normally and builds some stuff, and logged out afterwards. An hour later, XY tried to log in again - without any result. When i have a look in the sphere-console, the client were still connected. Only a sphere-restart fixed this problem. I dont find any log-reports for that issue - if i find out something new -> new commentary ;)
Additional InformationOption flags: CommandSysmessages + OSIMultiSight + NoItemNaming + FloodPro
tection + Buffs + NoPrefix
Experimental flags: NetworkOutThread
TagsNo tags attached.
Nightly VersionNot Available
Experimental FlagsNone
Option FlagsNone
Internal Build Number
Attached Files

- Relationships
related to 0001710resolvedMrSugarCube Server 'crash' at login sporadicly 

-  Notes
(0000410)
MrSugarCube (administrator)
16-03-10 10:29

Does this happen with all clients, or was it just in this one case?
(0000416)
wuffel (reporter)
17-03-10 20:27

Hi!
New Report with the latest Nightly-build.

17:54:2:Client connected [Total:1] ('xx.xx.2.94' 1/1)
17:54:2: 'staff-fionn' bad password
17:54:ERROR:2:Bad Login 3 (The password entered is not correct)
17:54:2:Client disconnected [Total:0] ('xx.xx.2.94')
17:57:3:Client connected [Total:1] ('xx.xx.2.94' 1/1)
17:57:3:Login 'staff-fionn'
17:57:3:Client disconnected [Total:0] ('xx.xx.2.94')
17:57:4:Client connected [Total:1] ('xx.xx.2.94' 1/2)
sphereNightly: ../common/libev/ev.c:2128: ev_io_start: Assertion `("ev_io_start called
with negative fd", fd >= 0)' failed.

(onserver_timer.scp,2)GC: 196397 Objects accounted for
18:09:(onserver_timer.scp,2)World data saved (save/sphereworld.scp).
18:09:(onserver_timer.scp,2)Player data saved (save/spherechars.scp).
18:09:(onserver_timer.scp,2)Multi data saved (save/spheremultis.scp).
18:09:(onserver_timer.scp,2)Context data saved (save/spheredata.scp).
18:09:(onserver_timer.scp,2)World save completed, took 0.0000 seconds
18:09:(onserver_timer.scp,3)Statics data saved (save/spherestatics.scp).
?
Available Commands:
# = Immediate Save world (## to save both world and statics)
A = Accounts file update
B message = Broadcast a message
C = Clients List (1)
D = Dump data to external file (DA to dump areas)
E = Clear internal variables (like script profile)
G = Garbage collection
H = Hear all that is said (ON)
I = Information
L = Toggle log file (CLOSED)
P = Profile Info (OFF) (P# to dump to profiler_dump.txt)
R = Resync Pause
S = Secure mode toggle (ON)
T = List of active Threads
X = immediate exit of the server (X# to save world and statics before exit)
C
Currently there are no clients online
(0000417)
wuffel (reporter)
18-03-10 08:39
edited on: 18-03-10 08:41

The last login is date back about 10 houres... And still one Client is connected ;)


C
Currently there are no clients online
?
Available Commands:
# = Immediate Save world (## to save both world and statics)
A = Accounts file update
B message = Broadcast a message
C = Clients List (1)
D = Dump data to external file (DA to dump areas)
E = Clear internal variables (like script profile)
G = Garbage collection
H = Hear all that is said (ON)
I = Information
L = Toggle log file (CLOSED)
P = Profile Info (OFF) (P# to dump to profiler_dump.txt)
R = Resync Pause
S = Secure mode toggle (ON)
T = List of active Threads
X = immediate exit of the server (X# to save world and statics before exit)

(0000599)
MrSugarCube (administrator)
25-08-10 15:49
edited on: 25-08-10 15:49

Is this problem still present on the latest automated build?

(0000626)
Incanus (reporter)
15-09-10 01:18

This problem seems to be fixed. Our server ran build 1332 for 24 hours with up to 40 clients without running into this issue.

Build: 1332
OS: Windows
(0000629)
MrSugarCube (administrator)
15-09-10 01:54

I think this might have been a linux-specific issue, so will need feedback from a linux user too.
(0000632)
Mirravin (reporter)
15-09-10 03:26
edited on: 15-09-10 03:43

With 10-25 online I don't have complains from players on this(this problem have to block characters(already online)). So it is fixed, occurs very rarely or it is connected with specific option in ini.

(0000644)
Mirravin (reporter)
18-09-10 23:50

Only one thing, I know: if you reset computer or lose internet connetion, your character will stays in game 5 minutes, until it will be disconnected as inactive socket. But I don't know, is it possible to improve this or not...
(0000645)
babidi (reporter)
20-09-10 08:45

have ye modified
// How long logged out clients linger in seconds
ClientLinger=15

?

o maybe someone steal your password?
(0000646)
Mirravin (reporter)
20-09-10 09:57

It is questions to author or to me?
(0000650)
babidi (reporter)
20-09-10 16:32

ofcourse to author
(0000674)
MrSugarCube (administrator)
24-09-10 02:54

I'll consider this issue closed for now since it doesn't seem anyone can reproduce it in recent builds.

Mirravin:
When a client suddenly loses connection it's normal for their character to stay online for 0001447:0000005 minutes. Setting a lower DeadSocketTime value in sphere.ini will reduce the length of time it takes for a connection to be considered dead.

- Issue History
Date Modified Username Field Change
07-03-10 14:56 wuffel New Issue
07-03-10 14:56 wuffel Nightly Version => Not Available
07-03-10 14:56 wuffel Experimental Flags => None
07-03-10 14:56 wuffel Option Flags => None
16-03-10 10:10 MrSugarCube Relationship added related to 0001710
16-03-10 10:29 MrSugarCube Note Added: 0000410
17-03-10 20:27 wuffel Note Added: 0000416
18-03-10 08:39 wuffel Note Added: 0000417
18-03-10 08:41 wuffel Note Edited: 0000417
23-08-10 17:27 MrSugarCube Priority normal => high
25-08-10 15:49 MrSugarCube Note Added: 0000599
25-08-10 15:49 MrSugarCube Note Edited: 0000599
06-09-10 01:04 MrSugarCube Status new => feedback
15-09-10 01:18 Incanus Note Added: 0000626
15-09-10 01:54 MrSugarCube Note Added: 0000629
15-09-10 03:26 Mirravin Note Added: 0000632
15-09-10 03:43 Mirravin Note Edited: 0000632 View Revisions
18-09-10 23:50 Mirravin Note Added: 0000644
20-09-10 08:45 babidi Note Added: 0000645
20-09-10 09:57 Mirravin Note Added: 0000646
20-09-10 16:32 babidi Note Added: 0000650
24-09-10 02:54 MrSugarCube Note Added: 0000674
24-09-10 02:54 MrSugarCube Status feedback => closed
24-09-10 02:54 MrSugarCube Assigned To => MrSugarCube
24-09-10 02:54 MrSugarCube Resolution open => unable to reproduce
14-11-10 19:54 MrSugarCube Category executable - linux => executable - linux build


Copyright © 2000 - 2010 MantisBT Group
Powered by Mantis Bugtracker