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IDProjectCategoryView StatusDate SubmittedLast Update
0000003SphereServerexecutable - genericpublic10-07-08 02:3510-07-08 23:18
ReporterIncanus 
Assigned ToMrSugarCube 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000003: Playervendors
DescriptionIf Playervendors sells items to a customer, which is overloaded, the sold items drop to the ground on the field of the customer.

These items get stacked, if they are identic, even if they are not allowed to stack by their tiledata flags. On the next worldsave these stacked items will get an amount of 1.
TagsNo tags attached.
Nightly Version08-02-2008
Experimental FlagsNone
Option FlagsCommand_Sysmsgs, NoHouseMuteSpeech, Buffs, NoPrefix
Internal Build Number
Attached Filesjpg file icon stones.JPG (Attachment missing)

- Relationships

-  Notes
(0000001)
MrSugarCube (administrator)
10-07-08 18:58

The surplus items will drop to the ground, that's normal.

I can't reproduce the stackable issue though. Using the script below and purchasing enough boulders to overload me, the boulders drop to the ground separately.


[ITEMDEF i_heavy_thing]
ID=i_boulder
WEIGHT=100
VALUE=10

[CHARDEF c_heavy_vendor]
ID=c_man
NAME=Heavy Item Vendor
TSPEECH=spk_shopkeep

ON=@Create
    COLOR = colors_skin
    NPC = brain_vendor
    STR = 200
    DEX = 100
    INT = 100

    ITEMNEWBIE i_robe
    COLOR = colors_normal

ON=@NPCRestock
    BUY i_heavy_thing, 200
    SELL i_heavy_thing, 200
(0000002)
Incanus (reporter)
10-07-08 19:19
edited on: 10-07-08 19:20

Buying items from standard vendors work fine, the heavy items drop on the ground like they should.

The Problem exists with player vendors. To reproduce:
1. Add a player vendor (c_h_vendor). Transfer the player vendor to you.
2. Disable GM Mode
3. Use stock command and put items to vendor
4. Be overloaded
5. Buy the items

See Screenshot (Anzahl == amount, Stein == stone)

(0000003)
MrSugarCube (administrator)
10-07-08 23:18

Seems I missed the 'player' part of 'playervendor'. :)

- Issue History
Date Modified Username Field Change
10-07-08 02:35 Incanus New Issue
10-07-08 02:35 Incanus Nightly Version => 08-02-2008
10-07-08 02:35 Incanus Experimental Flags => None
10-07-08 02:35 Incanus Option Flags => Command_Sysmsgs, NoHouseMuteSpeech, Buffs, NoPrefix
10-07-08 18:58 MrSugarCube Status new => closed
10-07-08 18:58 MrSugarCube Note Added: 0000001
10-07-08 18:58 MrSugarCube Resolution open => unable to reproduce
10-07-08 19:19 Incanus Status closed => feedback
10-07-08 19:19 Incanus Resolution unable to reproduce => reopened
10-07-08 19:19 Incanus Note Added: 0000002
10-07-08 19:19 Incanus File Added: stones.JPG
10-07-08 19:20 Incanus Note Edited: 0000002
10-07-08 19:20 Incanus Note Edited: 0000002
10-07-08 23:18 MrSugarCube Status feedback => resolved
10-07-08 23:18 MrSugarCube Resolution reopened => fixed
10-07-08 23:18 MrSugarCube Assigned To => MrSugarCube
10-07-08 23:18 MrSugarCube Note Added: 0000003


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